Commit Graph

261 Commits

Author SHA1 Message Date
Louis Hobbs d56e25ad62 Move weapon and inventory logic to base Character class 2023-02-09 21:56:52 +00:00
Louis Hobbs 84807d6416 Add extra Random Weapon Parameters 2023-02-09 00:50:30 +00:00
Louis Hobbs 4f65c38e0b Create RandomWeapon class 2023-02-08 02:37:22 +00:00
Louis Hobbs 3bf351782d Move WeaponProperties to its own file 2023-02-08 02:36:38 +00:00
Louis Hobbs 5c18442131 Change platform RequestExit from Generic to Windows 2023-02-06 01:30:57 +00:00
Louis Hobbs 8e59d1a8b7 Add basic Player HUD 2023-02-06 01:07:01 +00:00
Louis Hobbs 3632cf19f0 Add Test Enemy assets 2023-02-03 01:32:52 +00:00
Louis Hobbs fb8b8dc258 Add `AIModule` to project 2023-02-03 01:32:20 +00:00
Louis Hobbs f6894fc519 Stop `Destructable` from producing errors 2023-02-03 01:31:42 +00:00
Louis Hobbs 8a54837ad6 Damage `EnemyCharacter` in `CalculateHits` 2023-02-03 01:31:23 +00:00
Louis Hobbs e06e724c0c Update HealthComponent Functionality 2023-02-03 01:30:24 +00:00
Louis Hobbs 7a7f158816 Add EnemyAIController class 2023-02-03 01:29:38 +00:00
Louis Hobbs 33e0d24d34 Add EnemyCharacter class 2023-02-03 01:29:14 +00:00
Louis Hobbs 1ecb6e005a Add FieldSystem to TestWeapon 2023-01-31 21:37:35 +00:00
Louis Hobbs f2824be7b9 Add `FieldSystemEngine` and `GeometryCollectionEngine` to build file 2023-01-31 21:35:27 +00:00
Louis Hobbs f88752f5a5 Change `WeaponDamage` to `float` from `int` 2023-01-31 21:34:36 +00:00
Louis Hobbs c45a88bc0c Add FieldSystemEngine Extension to project modules 2023-01-31 21:28:10 +00:00
Louis Hobbs a0c125c424 Spawn FieldSystemActor at Hit Result Impact Point 2023-01-31 21:27:36 +00:00
Louis Hobbs 97c937d212 Add `NakatomiFieldSystemActor` to `Weapon` 2023-01-31 21:26:45 +00:00
Louis Hobbs 934055d0ed Add `NakatomiFieldSystemActor` 2023-01-31 21:25:28 +00:00
Louis Hobbs cb969be97c Update Weapon Pickup Defaults 2023-01-25 00:28:00 +00:00
Louis Hobbs ac9c8981b9 Fix out of range array crashes when removing weapon from inventory 2023-01-24 02:54:17 +00:00
Louis Hobbs 08a8774a24 Update Default Editor Settings 2023-01-23 02:14:39 +00:00
Louis Hobbs a3456fce0f Add logic for removing weapons from inventory 2023-01-18 22:41:10 +00:00
Louis Hobbs 7c44598084 Play Weapon Fire Sound in OnFire 2023-01-18 00:35:06 +00:00
Louis Hobbs a266215e98 Decrement Weapon AmmoCount in OnFire 2023-01-18 00:10:39 +00:00
Louis Hobbs ba7457dca9 Add Ammo counts to Weapon 2023-01-18 00:10:10 +00:00
Louis Hobbs 495e08ec74 Filter Hits by Actor Tag 2023-01-16 23:14:03 +00:00
Louis Hobbs 26d9daf73d Add `"Player"` Actor Tag to PlayerCharacter 2023-01-16 23:13:24 +00:00
Louis Hobbs 19a5054271 Create Destructible Actor Class 2023-01-16 23:12:35 +00:00
Louis Hobbs fc71693a42 Add Starter Content Explosion Particle Effect 2023-01-16 23:11:50 +00:00
Louis Hobbs 42decff31b Add Starter Content Shapes 2023-01-16 23:11:12 +00:00
Louis Hobbs 3007c56580 Use`CurrentWeapon` properties in `CalculateHits` 2023-01-13 21:25:19 +00:00
Louis Hobbs 4712d405d5 Add max health check to `SetCurrentHealth` 2023-01-13 21:14:08 +00:00
Louis Hobbs a90c447ce9 Add extra weapon firing logic 2023-01-13 21:11:07 +00:00
Louis Hobbs 90fcf30ce5 Fix formatting 2023-01-13 19:45:40 +00:00
Louis Hobbs b955732fb8 Add Weapon from Weapon Pickup to Current Inventory 2023-01-12 23:53:02 +00:00
Louis Hobbs 0f0ab4c6e7 Make Weapon Properties Blueprint Editable 2023-01-12 23:17:54 +00:00
Louis Hobbs ada4178123 Add attach weapon to hand socket 2023-01-12 23:17:34 +00:00
Louis Hobbs 7c979f613a Disable Nanite
Pretty cool but destroys my pc, i prefer to not have my GPU run at 100% 24/7
2023-01-12 02:15:01 +00:00
Louis Hobbs 56d4269ecf Add Idle, Walking, Running and Jumping Animations 2023-01-11 01:50:35 +00:00
Louis Hobbs 854797141e Update `PlayerCharacter` walking speed 2023-01-11 01:48:44 +00:00
Louis Hobbs b59171df27 Invert Camera Pitch Movement 2023-01-11 01:48:29 +00:00
Louis Hobbs 27ac40b3c9 Add Basic Shooter Animations 2023-01-10 22:31:00 +00:00
Louis Hobbs 35c365388e Add basic `Y_Bot` animations 2023-01-10 20:47:54 +00:00
Louis Hobbs 0865aa925e Add `Y_Bot` Character assets 2023-01-10 20:47:37 +00:00
Louis Hobbs f556d1d176 Add `OnComponentBeginOverlap` delegate to `AWeaponPickup` 2023-01-09 22:48:53 +00:00
Louis Hobbs 2d48d7c703 Add barebones weapon pickup 2023-01-06 01:33:26 +00:00
Louis Hobbs 86b34b7226 Add Weapon Switching Input Action and Callback 2023-01-05 01:53:32 +00:00
Louis Hobbs f002cfa870 Add Inventory basic shell 2023-01-02 02:59:40 +00:00