baz
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9ec2817d4d
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Add desk asset
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2024-03-20 17:18:37 +00:00 |
baz
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f0ba146b28
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2024/3/19 Level1 updates
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2024-03-19 23:54:23 +00:00 |
baz
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73c7868157
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Update SM_Keycard material
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2024-03-19 23:54:04 +00:00 |
baz
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a449b6651a
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Update SM_Barrier mesh
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2024-03-19 23:53:52 +00:00 |
baz
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7a348ae354
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2024/3/15 Level1 Updates
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2024-03-15 17:26:37 +00:00 |
baz
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a143db3c83
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Add Params to KeycardBody material
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2024-03-14 02:49:39 +00:00 |
baz
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07996655b9
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Add CornerDesk Asset
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2024-03-14 02:46:46 +00:00 |
baz
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df6f32bd6a
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Update Barrier asset
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2024-03-14 02:46:38 +00:00 |
baz
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c6bdda6ebf
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Add Wood Material
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2024-03-14 02:46:14 +00:00 |
baz
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1b377e02de
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Move Glass materials to sub folder
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2024-03-14 02:45:59 +00:00 |
baz
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f861beb963
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Add mug asset
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2024-03-13 17:56:52 +00:00 |
baz
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adc54bb8ae
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Add base Glass Material
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2024-03-13 17:56:45 +00:00 |
baz
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6f9d660711
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Add barrier asset
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2024-03-13 17:56:29 +00:00 |
baz
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8ac71a1e5c
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Add Keycard assets
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2024-03-13 17:55:51 +00:00 |
baz
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f5ac4f72df
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Remap quit button
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2024-03-13 00:52:40 +00:00 |
baz
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78ce84936c
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Remove unused NextGameLevel variable
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2024-03-12 20:32:01 +00:00 |
baz
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95aa4285e3
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Move NextLevel referene to LevelEndTriggerVolume
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2024-03-12 20:12:20 +00:00 |
baz
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18ab3a5434
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Create RedKeycardPickup
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2024-03-12 19:58:13 +00:00 |
baz
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11461c7b61
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Move HealthPickups to Pickups folder
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2024-03-12 19:56:58 +00:00 |
baz
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a962301840
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Add Keycard Asset
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2024-03-12 19:56:28 +00:00 |
baz
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1b32434d98
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Fix static mesh inhabiting the incorrect position
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2024-03-12 19:56:17 +00:00 |
baz
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e2e32e0092
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Reparent LevelKeyPickup to StaticMeshPickup
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2024-03-12 17:46:07 +00:00 |
baz
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d87a31ab61
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Reparent HealthPickup to StaticMeshPickup
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2024-03-12 17:45:45 +00:00 |
baz
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b7bb5c6673
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Create StaticMeshPickup
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2024-03-12 17:45:08 +00:00 |
baz
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95a065f208
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Make new level folders
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2024-03-12 16:28:13 +00:00 |
baz
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9dc2fff2ed
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Checfk if all keys have been collected in LevelEndTriggerVolume
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2024-03-11 22:09:42 +00:00 |
baz
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cffef34d9b
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IncrementCollectedLevelKeys instead of InitialLevelKeys
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2024-03-11 21:14:13 +00:00 |
baz
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532bcc7e66
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Create LevelKeyPickup
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2024-03-11 21:01:50 +00:00 |
baz
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a183445aba
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Create LevelManager
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2024-03-11 20:01:56 +00:00 |
baz
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29246357dc
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Update animation
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2024-03-10 23:17:59 +00:00 |
baz
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7d8015acf0
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Play animation when Updating Health
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2024-03-10 23:07:33 +00:00 |
baz
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5e0433905f
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Rotate Healthbar to face Player Camera in Tick
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2024-03-09 03:52:14 +00:00 |
baz
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a43ec2c068
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Add getter for player CameraComponent
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2024-03-09 03:51:34 +00:00 |
baz
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fdfa37a346
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UpdateHealthbar on BindOwner
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2024-03-09 03:51:16 +00:00 |
baz
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ba0243bd65
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Create Healthbar UserWidget
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2024-03-08 02:34:54 +00:00 |
baz
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e30e644b58
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Add Healthbar to EnemyCharacter
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2024-03-08 02:33:40 +00:00 |
baz
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7396d50db9
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Add CharacterHit particle effect
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2024-03-07 18:28:44 +00:00 |
baz
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a0035b7dbb
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Add BulletImpact particle system to weapons
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2024-03-07 17:17:17 +00:00 |
baz
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6575630649
|
Update BulletImpact Niagara System
|
2024-03-07 17:16:51 +00:00 |
baz
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ed3747037c
|
Spawn ParticleSystem OnHit NakatomiCharacter
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2024-03-07 17:16:15 +00:00 |
baz
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e1ae4f60a8
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Add OnDamagedHitNiagaraSystem to NakatomiCharacter
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2024-03-07 17:02:20 +00:00 |
baz
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8e03d3e27d
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Save test Particles Niagara System
|
2024-03-07 02:12:26 +00:00 |
baz
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b68fd35f4d
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Add NS_BulletImpact to weapons
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2024-03-07 02:10:54 +00:00 |
baz
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76fb2475d2
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Use NiagaraSystem to spawn Particle Effects on bullet impact
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2024-03-07 02:10:11 +00:00 |
baz
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cda5b81484
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Change UParticleSystem usage to UNiagaraSystem
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2024-03-07 02:09:36 +00:00 |
baz
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2470daa098
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Add Niagara to build dependency modules
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2024-03-07 02:09:04 +00:00 |
baz
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633c66ff6f
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Add Sparks particle effect
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2024-03-06 18:00:03 +00:00 |
baz
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cdf81c2353
|
Update shoutgun sound effect
|
2024-03-06 17:57:16 +00:00 |
baz
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d6770f8d4b
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Add soundeffect to Shotgun weapon
|
2024-03-06 02:05:08 +00:00 |
baz
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baf54dd6f5
|
Fix minor bugs
|
2024-03-06 02:04:57 +00:00 |