Commit Graph

387 Commits

Author SHA1 Message Date
baz ac99b0a828 Create MainMenu level 2023-11-13 00:12:39 +00:00
baz 427131ae3a Update EngingIncludeOrderVersion 2023-11-12 21:25:21 +00:00
baz 345ea88d79 Fix compilation issues 2023-11-12 21:24:03 +00:00
baz 357e4fdf5e Create MainMenuGameModeBase 2023-11-09 22:14:45 +00:00
baz f87ec61ddb Add variables and functions to MainMenuUIWidget 2023-11-09 22:14:15 +00:00
baz 83178d863b Create MainMenuUIWidget 2023-10-31 23:05:29 +00:00
baz 388d78b64c Create Rifle Weapon 2023-10-31 23:04:46 +00:00
baz a81577b1a8 Create Pistol Weapon 2023-10-31 23:04:36 +00:00
baz 445b65d7f0 Edit Machinegun Weapon 2023-10-31 23:04:14 +00:00
baz 47e78bf7e0 Update README.md 2023-10-24 23:05:35 +01:00
baz 775df93d55 Remove TODO comment in Pickup 2023-10-24 22:58:41 +01:00
baz 4307866310 Add CheckLineOfSight task to FireWeaponTasks behaviour tree 2023-10-24 22:58:12 +01:00
baz e001931bb6 Create TaskCreateLineOfSight 2023-10-24 22:56:47 +01:00
baz 2ab85e21d7 Add IsWithinRange check and create FireWeaponTask 2023-10-22 22:14:11 +01:00
baz 6cae297c3a Add extra checking in TaskInWithinRange 2023-10-22 22:13:35 +01:00
baz bab1f8acd6 Set SelfActor in Blackboard 2023-10-22 22:13:13 +01:00
baz 969ecbebc8 Create TaskIsWithinRange 2023-10-19 22:53:09 +01:00
baz bc0138251a Remove TODO comment 2023-10-15 20:03:14 +01:00
baz b234045698 Remove assigning of spawned Throwable 2023-10-15 20:00:56 +01:00
baz ca617a8a3c Spawn Particle System at Impact Point on a static object 2023-10-15 20:00:34 +01:00
baz b4fb8f7761 Spawn DecalActor when static object is Hit 2023-10-12 23:03:59 +01:00
baz 589592927f Add Decal Actor to Weapons 2023-10-12 23:03:43 +01:00
baz 12c8d7b6f0 Add FrameRate Limit to Options Menu 2023-10-11 22:00:33 +01:00
baz 1c467d14f4 Create basic Options Menu widget 2023-10-09 23:29:50 +01:00
baz 23af466085 Add methods to set and remove options menu from viewport 2023-10-09 23:29:25 +01:00
baz 122c3998fd Add new setting options and remove manual apply settings button 2023-10-08 22:27:59 +01:00
baz 2115c4456c Create OptionsUIWidget 2023-10-06 23:14:26 +01:00
baz 483add816a Add Options Menu to viewport on OptionsButton Clicked 2023-10-06 23:13:52 +01:00
baz dc0ed36573 Modify current weapon checking in ThrowWeaponCallback 2023-10-05 22:04:28 +01:00
baz da1fcc15bd Add Basic Pause functionality 2023-10-03 22:52:28 +01:00
baz 149de8788f Create PauseUIWidget 2023-10-01 23:51:53 +01:00
baz d6f89e259f Create Pause Input Action 2023-10-01 23:51:40 +01:00
baz 18b3986cc5 Move HUD UI to dedicated HUD Folder 2023-10-01 23:51:03 +01:00
baz 29b06222a5 Add Pause Menu Widget to Player Character 2023-09-25 23:00:56 +01:00
baz 322b872042 Add Pause Player Input Action 2023-09-25 23:00:32 +01:00
baz 12db67439f Add logic to throw weapon once weapon ammo is depleted 2023-09-23 21:10:15 +01:00
baz 7f4de48fb0 Delete existing Throwable 2023-09-23 19:50:32 +01:00
baz 6c0e0fe395 Make Throwable Explode() on impact 2023-09-21 21:10:01 +01:00
baz d3e775758d Add functionality to ThrowThrowable 2023-09-20 01:57:37 +01:00
baz 19d452be5c Update UPROPERTY values for ImpulseForce and ImpulseAngle 2023-09-20 01:56:56 +01:00
baz 60bf490f8a Update ThrowableInventory type 2023-09-20 01:56:13 +01:00
baz 7cdb9b1c69 Add Impulse Angle and Force variables to Throwables 2023-09-19 02:19:23 +01:00
baz 27fc0d5212 Change SpawnLocation to forward vector of player 2023-09-19 02:06:16 +01:00
baz ea06181a01 Add extra checking in ExplosiveActor Explode method 2023-09-18 02:59:32 +01:00
baz c944e5e6f9 Add extra checking to Expand Crosshair functionality 2023-09-18 02:29:49 +01:00
baz 9ece07b011 Move feteching of HealthComponent outside of if statement 2023-09-18 02:29:18 +01:00
baz ff8e947a4e Add functionality to ThrowWeaponCallback 2023-09-18 02:28:31 +01:00
baz 81c954dabb Create WeaponThrowable class 2023-09-18 02:27:56 +01:00
baz 7c803eb3ff Add WeaponThrowable Template to Weapon 2023-09-18 01:09:08 +01:00
baz 9abe8e1697 Create WeaponThrowable class 2023-09-13 17:17:28 +01:00