baz
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804a752aa5
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Move save logic from NakatomiCharacter to PlayerCharacter
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2024-05-28 01:55:46 +01:00 |
baz
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0e9a36f1c9
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Load Health from save
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2024-05-27 20:33:38 +01:00 |
baz
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ee9718e9e3
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NakatomiGameInstance Save updates
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2024-05-27 20:33:24 +01:00 |
baz
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3ea7bc2dc4
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Create new SaveObject in NewGameButtonOnClicked
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2024-05-27 20:33:08 +01:00 |
baz
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6a494261d7
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Add SaveGameButton OnClick functionality
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2024-05-27 20:32:37 +01:00 |
baz
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6e822f88b0
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Save Game on LevelKeyPickup Overlap
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2024-05-27 20:30:37 +01:00 |
baz
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2e554be13a
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Add SaveGameEntry OnClick functionality
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2024-05-27 20:30:23 +01:00 |
baz
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a90d50afd7
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add semicolon
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2024-05-27 17:42:42 +01:00 |
baz
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ca8756334a
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Populate SaveGameScrollBox with SaveGameEntries on NativeConstruct
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2024-05-27 17:33:54 +01:00 |
baz
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15fdc538e5
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Create SaveGameEntryUserWidget
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2024-05-27 01:03:55 +01:00 |
baz
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d248c90780
|
Add LoadGameWidget functionality to MainMenuUIWidget
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2024-05-23 23:27:38 +01:00 |
baz
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0a302a8efa
|
Create LoadGameUserWidget
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2024-05-23 23:27:23 +01:00 |
baz
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82d2c21721
|
Refactor OptionsUI functionality into NakatomiInteractiveWidget
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2024-05-23 23:27:13 +01:00 |
baz
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c941024ecf
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Add Save functions to NakatomiGameInstance
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2024-05-21 22:07:26 +01:00 |
baz
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a3120e27f3
|
Create NakatomiSaveGame class
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2024-05-21 22:06:57 +01:00 |
baz
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e475a6a365
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Create NakatomiSaveFileInfo struct
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2024-05-21 22:06:47 +01:00 |
baz
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b4faa6ce0c
|
Update BuildSettingsVersion to V5
|
2024-05-21 22:02:12 +01:00 |
baz
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7c0d00a4a5
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Use WeaponPickupTemplate when spawning WeaponPickup
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2024-05-20 19:33:49 +01:00 |
baz
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d200298ea6
|
Create WeaponPickupUserWidget
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2024-05-17 17:34:45 +01:00 |
baz
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6417470a92
|
Update project to UE5.4
|
2024-05-14 00:27:02 +01:00 |
baz
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e97ed90ffd
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Replace SkeletalMesh with SkeletalMeshComponent
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2024-05-10 18:03:22 +01:00 |
baz
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126a9e116a
|
Fix weapon switching
|
2024-05-02 22:39:34 +01:00 |
baz
|
e50d8701fd
|
Add Quit Button functionality
|
2024-05-02 01:22:31 +01:00 |
baz
|
63b3ec0819
|
Fix Level Switching Crash
|
2024-04-23 23:30:48 +01:00 |
baz
|
98cadd5952
|
Make FUNCTIONS in LevelManager BlueprintCallable
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2024-04-19 19:30:18 +01:00 |
baz
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a25f08b832
|
Replace health number with symbols
|
2024-04-11 00:34:24 +01:00 |
baz
|
0e6ac1fc2f
|
Disable DebugLines for shots
|
2024-04-10 01:31:48 +01:00 |
baz
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c0d57dac8e
|
Check for Player in OnOverlapBegin on ALevelKeyPickup
|
2024-04-10 01:28:51 +01:00 |
baz
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35a8247bf6
|
Add WeaponSpreadModifier to EnemyCharacters
|
2024-04-09 21:20:35 +01:00 |
baz
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ab85d8990b
|
Force 16:9 in windowed mode and remove 4k option
|
2024-04-04 23:33:02 +01:00 |
baz
|
9cdb60ac81
|
Disbale check for Command Line Overrides when applying settings
|
2024-04-04 23:25:56 +01:00 |
baz
|
bad9a639d9
|
Disable resolution button when fullscreen is ticked
|
2024-04-04 23:16:18 +01:00 |
baz
|
cf41b2e456
|
Update OptionsMenu widget delegates
|
2024-04-04 01:36:02 +01:00 |
baz
|
86cf69bec5
|
Update PauseMenu widget delegates
|
2024-04-04 01:35:47 +01:00 |
baz
|
3bd680ca16
|
Add OnClicked Sound Functionality
|
2024-04-03 23:59:29 +01:00 |
baz
|
2981ca4f79
|
Add Unhovered Sound Stuff
|
2024-04-03 23:24:33 +01:00 |
baz
|
71889f9578
|
Move Generic Hovered functionality to InteractiveWidget class
|
2024-04-03 22:58:09 +01:00 |
baz
|
4c795a3a27
|
Create parent InteractiveWidget for UserWidgets
|
2024-04-03 22:49:34 +01:00 |
baz
|
a86c56fccb
|
Add MenuMain hover text functionality
|
2024-04-03 22:38:11 +01:00 |
baz
|
2fb940610c
|
Add OnHovered Sound2D in PauseMenuUIWidget
|
2024-04-03 00:24:11 +01:00 |
baz
|
16efcc8fd7
|
Add OnHovered Sound2D in OptionsUIWidget
|
2024-04-03 00:15:59 +01:00 |
baz
|
4a74fc1007
|
Add UFUNCTION to play Sound2D when button is hovered in UMainMenuUIWidget
|
2024-04-03 00:01:00 +01:00 |
baz
|
abf02796a6
|
Fix bug with bullet hit detectionn
|
2024-03-22 20:12:18 +00:00 |
baz
|
78ce84936c
|
Remove unused NextGameLevel variable
|
2024-03-12 20:32:01 +00:00 |
baz
|
95aa4285e3
|
Move NextLevel referene to LevelEndTriggerVolume
|
2024-03-12 20:12:20 +00:00 |
baz
|
1b32434d98
|
Fix static mesh inhabiting the incorrect position
|
2024-03-12 19:56:17 +00:00 |
baz
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e2e32e0092
|
Reparent LevelKeyPickup to StaticMeshPickup
|
2024-03-12 17:46:07 +00:00 |
baz
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d87a31ab61
|
Reparent HealthPickup to StaticMeshPickup
|
2024-03-12 17:45:45 +00:00 |
baz
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b7bb5c6673
|
Create StaticMeshPickup
|
2024-03-12 17:45:08 +00:00 |
baz
|
9dc2fff2ed
|
Checfk if all keys have been collected in LevelEndTriggerVolume
|
2024-03-11 22:09:42 +00:00 |