Commit Graph

301 Commits

Author SHA1 Message Date
baz 804a752aa5 Move save logic from NakatomiCharacter to PlayerCharacter 2024-05-28 01:55:46 +01:00
baz 0e9a36f1c9 Load Health from save 2024-05-27 20:33:38 +01:00
baz ee9718e9e3 NakatomiGameInstance Save updates 2024-05-27 20:33:24 +01:00
baz 3ea7bc2dc4 Create new SaveObject in NewGameButtonOnClicked 2024-05-27 20:33:08 +01:00
baz 6a494261d7 Add SaveGameButton OnClick functionality 2024-05-27 20:32:37 +01:00
baz 6e822f88b0 Save Game on LevelKeyPickup Overlap 2024-05-27 20:30:37 +01:00
baz 2e554be13a Add SaveGameEntry OnClick functionality 2024-05-27 20:30:23 +01:00
baz a90d50afd7 add semicolon 2024-05-27 17:42:42 +01:00
baz ca8756334a Populate SaveGameScrollBox with SaveGameEntries on NativeConstruct 2024-05-27 17:33:54 +01:00
baz 15fdc538e5 Create SaveGameEntryUserWidget 2024-05-27 01:03:55 +01:00
baz d248c90780 Add LoadGameWidget functionality to MainMenuUIWidget 2024-05-23 23:27:38 +01:00
baz 0a302a8efa Create LoadGameUserWidget 2024-05-23 23:27:23 +01:00
baz 82d2c21721 Refactor OptionsUI functionality into NakatomiInteractiveWidget 2024-05-23 23:27:13 +01:00
baz c941024ecf Add Save functions to NakatomiGameInstance 2024-05-21 22:07:26 +01:00
baz a3120e27f3 Create NakatomiSaveGame class 2024-05-21 22:06:57 +01:00
baz e475a6a365 Create NakatomiSaveFileInfo struct 2024-05-21 22:06:47 +01:00
baz b4faa6ce0c Update BuildSettingsVersion to V5 2024-05-21 22:02:12 +01:00
baz 7c0d00a4a5 Use WeaponPickupTemplate when spawning WeaponPickup 2024-05-20 19:33:49 +01:00
baz d200298ea6 Create WeaponPickupUserWidget 2024-05-17 17:34:45 +01:00
baz 6417470a92 Update project to UE5.4 2024-05-14 00:27:02 +01:00
baz e97ed90ffd Replace SkeletalMesh with SkeletalMeshComponent 2024-05-10 18:03:22 +01:00
baz 126a9e116a Fix weapon switching 2024-05-02 22:39:34 +01:00
baz e50d8701fd Add Quit Button functionality 2024-05-02 01:22:31 +01:00
baz 63b3ec0819 Fix Level Switching Crash 2024-04-23 23:30:48 +01:00
baz 98cadd5952 Make FUNCTIONS in LevelManager BlueprintCallable 2024-04-19 19:30:18 +01:00
baz a25f08b832 Replace health number with symbols 2024-04-11 00:34:24 +01:00
baz 0e6ac1fc2f Disable DebugLines for shots 2024-04-10 01:31:48 +01:00
baz c0d57dac8e Check for Player in OnOverlapBegin on ALevelKeyPickup 2024-04-10 01:28:51 +01:00
baz 35a8247bf6 Add WeaponSpreadModifier to EnemyCharacters 2024-04-09 21:20:35 +01:00
baz ab85d8990b Force 16:9 in windowed mode and remove 4k option 2024-04-04 23:33:02 +01:00
baz 9cdb60ac81 Disbale check for Command Line Overrides when applying settings 2024-04-04 23:25:56 +01:00
baz bad9a639d9 Disable resolution button when fullscreen is ticked 2024-04-04 23:16:18 +01:00
baz cf41b2e456 Update OptionsMenu widget delegates 2024-04-04 01:36:02 +01:00
baz 86cf69bec5 Update PauseMenu widget delegates 2024-04-04 01:35:47 +01:00
baz 3bd680ca16 Add OnClicked Sound Functionality 2024-04-03 23:59:29 +01:00
baz 2981ca4f79 Add Unhovered Sound Stuff 2024-04-03 23:24:33 +01:00
baz 71889f9578 Move Generic Hovered functionality to InteractiveWidget class 2024-04-03 22:58:09 +01:00
baz 4c795a3a27 Create parent InteractiveWidget for UserWidgets 2024-04-03 22:49:34 +01:00
baz a86c56fccb Add MenuMain hover text functionality 2024-04-03 22:38:11 +01:00
baz 2fb940610c Add OnHovered Sound2D in PauseMenuUIWidget 2024-04-03 00:24:11 +01:00
baz 16efcc8fd7 Add OnHovered Sound2D in OptionsUIWidget 2024-04-03 00:15:59 +01:00
baz 4a74fc1007 Add UFUNCTION to play Sound2D when button is hovered in UMainMenuUIWidget 2024-04-03 00:01:00 +01:00
baz abf02796a6 Fix bug with bullet hit detectionn 2024-03-22 20:12:18 +00:00
baz 78ce84936c Remove unused NextGameLevel variable 2024-03-12 20:32:01 +00:00
baz 95aa4285e3 Move NextLevel referene to LevelEndTriggerVolume 2024-03-12 20:12:20 +00:00
baz 1b32434d98 Fix static mesh inhabiting the incorrect position 2024-03-12 19:56:17 +00:00
baz e2e32e0092 Reparent LevelKeyPickup to StaticMeshPickup 2024-03-12 17:46:07 +00:00
baz d87a31ab61 Reparent HealthPickup to StaticMeshPickup 2024-03-12 17:45:45 +00:00
baz b7bb5c6673 Create StaticMeshPickup 2024-03-12 17:45:08 +00:00
baz 9dc2fff2ed Checfk if all keys have been collected in LevelEndTriggerVolume 2024-03-11 22:09:42 +00:00