Commit Graph

529 Commits

Author SHA1 Message Date
baz 2e554be13a Add SaveGameEntry OnClick functionality 2024-05-27 20:30:23 +01:00
baz a90d50afd7 add semicolon 2024-05-27 17:42:42 +01:00
baz 38405ca8e2 Create BP_SaveGameEntryTemplate 2024-05-27 17:34:10 +01:00
baz ca8756334a Populate SaveGameScrollBox with SaveGameEntries on NativeConstruct 2024-05-27 17:33:54 +01:00
baz 15fdc538e5 Create SaveGameEntryUserWidget 2024-05-27 01:03:55 +01:00
baz 3a67e84072 Create LoadGameUserWidget 2024-05-23 23:28:02 +01:00
baz d248c90780 Add LoadGameWidget functionality to MainMenuUIWidget 2024-05-23 23:27:38 +01:00
baz 0a302a8efa Create LoadGameUserWidget 2024-05-23 23:27:23 +01:00
baz 82d2c21721 Refactor OptionsUI functionality into NakatomiInteractiveWidget 2024-05-23 23:27:13 +01:00
baz c941024ecf Add Save functions to NakatomiGameInstance 2024-05-21 22:07:26 +01:00
baz a3120e27f3 Create NakatomiSaveGame class 2024-05-21 22:06:57 +01:00
baz e475a6a365 Create NakatomiSaveFileInfo struct 2024-05-21 22:06:47 +01:00
baz b4faa6ce0c Update BuildSettingsVersion to V5 2024-05-21 22:02:12 +01:00
baz 7c0d00a4a5 Use WeaponPickupTemplate when spawning WeaponPickup 2024-05-20 19:33:49 +01:00
baz d200298ea6 Create WeaponPickupUserWidget 2024-05-17 17:34:45 +01:00
baz 6417470a92 Update project to UE5.4 2024-05-14 00:27:02 +01:00
baz fcba09859e Update Mannequin 2024-05-10 18:04:02 +01:00
baz 01efe40a15 Add FPWeapon 2024-05-10 18:03:33 +01:00
baz e97ed90ffd Replace SkeletalMesh with SkeletalMeshComponent 2024-05-10 18:03:22 +01:00
baz 126a9e116a Fix weapon switching 2024-05-02 22:39:34 +01:00
baz e50d8701fd Add Quit Button functionality 2024-05-02 01:22:31 +01:00
baz 66367ca165 UI Updates 2024-05-02 00:59:11 +01:00
baz 35ff951c15 Update default level 2024-04-25 23:13:11 +01:00
baz 8bae462442 Disable Dynamic Shadows on LightFixture 2024-04-24 01:23:11 +01:00
baz 27680d15da Bookshelf Updates 2024-04-24 01:22:37 +01:00
baz 1d34809613 2024/4/23 Level2 Updates 3 2024-04-24 01:21:59 +01:00
baz 63b3ec0819 Fix Level Switching Crash 2024-04-23 23:30:48 +01:00
baz f66dd3784c MORE STORAGE RACK UPDATES 2024-04-23 23:29:37 +01:00
baz 5cc1709c5a Add Chipboard material 2024-04-23 23:29:23 +01:00
baz 0b2bf7220d Reenable nanite 2024-04-23 23:29:17 +01:00
baz b7f7c52e58 2024/4/23 Level2 Updates 2 2024-04-23 21:11:29 +01:00
baz d736796ae3 More Storage Racks 2024-04-23 21:11:14 +01:00
baz fd3a8e9a16 2024/4/22 Level2 Updates 2024-04-23 01:17:16 +01:00
baz 8107f99393 More Storage Racks 2024-04-23 01:17:01 +01:00
baz 5af05bfb72 Add Corrugated Steel Material 2024-04-23 01:16:55 +01:00
baz 62c9b94f2b Add Concrete Material 2024-04-23 01:16:47 +01:00
baz d4209f6f5f ProjectSettings updates 2024-04-20 00:49:09 +01:00
baz 8b6aa1a07d 2024/4/19 Level2 Updates 2024-04-20 00:48:50 +01:00
baz 2cc01608f9 Lampfixtures Updates] 2024-04-20 00:48:23 +01:00
baz 98cadd5952 Make FUNCTIONS in LevelManager BlueprintCallable 2024-04-19 19:30:18 +01:00
baz 2d1523241d StorageRack updates 2024-04-19 19:29:27 +01:00
baz cacef673fe Add LampFixture assets 2024-04-19 19:29:07 +01:00
baz 094cf8a8b3 Add RequiredKeyCount to Door Blueprint 2024-04-19 17:25:31 +01:00
baz ba492461b1 Add Level2EndTriggerVolume 2024-04-18 22:26:11 +01:00
baz d634787dc5 Add Level1EndTrigger 2024-04-18 22:26:02 +01:00
baz ef75efeab7 2024/4/18 Level2 Updates 2024-04-18 22:25:37 +01:00
baz 347f811916 Add remaining StorageRack assets 2024-04-18 22:25:21 +01:00
baz 2909f08599 Add StorageRack staticmesh 2024-04-18 18:19:16 +01:00
baz 0a82996a21 Update MainMenu level 2024-04-17 01:48:11 +01:00
baz 2fdf0fa420 2024/4/15 Level1 Updates 2024-04-16 00:36:12 +01:00