ProjectSettings updates
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@ -44,7 +44,7 @@ AppliedDefaultGraphicsPerformance=Scalable
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[/Script/Engine.RendererSettings]
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r.Mobile.ShadingPath=0
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r.Mobile.SupportGPUScene=False
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r.Mobile.AntiAliasing=1
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r.Mobile.AntiAliasing=0
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r.Mobile.FloatPrecisionMode=0
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r.Mobile.AllowDitheredLODTransition=False
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r.Mobile.VirtualTextures=False
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@ -72,7 +72,7 @@ BlueChromaticityCoordinate=(X=0.150000,Y=0.060000)
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WhiteChromaticityCoordinate=(X=0.312700,Y=0.329000)
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r.ClearCoatNormal=False
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r.DynamicGlobalIlluminationMethod=0
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r.ReflectionMethod=0
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r.ReflectionMethod=2
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r.ReflectionCaptureResolution=128
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r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True
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r.Lumen.HardwareRayTracing=False
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@ -89,7 +89,7 @@ r.GenerateMeshDistanceFields=True
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r.DistanceFields.DefaultVoxelDensity=0.200000
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r.Nanite.ProjectEnabled=False
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r.AllowStaticLighting=True
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r.NormalMapsForStaticLighting=False
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r.NormalMapsForStaticLighting=True
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r.ForwardShading=False
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r.VertexFoggingForOpaque=True
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r.SeparateTranslucency=True
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@ -107,7 +107,7 @@ r.DefaultFeature.AutoExposure=False
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r.DefaultFeature.AutoExposure.Method=0
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r.DefaultFeature.AutoExposure.Bias=1.000000
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
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r.DefaultFeature.MotionBlur=False
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r.DefaultFeature.MotionBlur=True
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r.DefaultFeature.LensFlare=False
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r.TemporalAA.Upsampling=True
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r.AntiAliasingMethod=0
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