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Debug
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camera pass and start temple prefab
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2021-04-25 05:16:35 +01:00 |
Glitch
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complete boost level sequence
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2021-05-01 02:01:57 +01:00 |
Simple
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import baz and disable dir lights in freeze rooms
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2021-04-27 03:39:14 +01:00 |
Checkpoint_Mat.mat
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Added a safezone that reports the position of the player whenever they are within the area.
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2021-02-15 09:44:04 +00:00 |
Checkpoint_Mat.mat.meta
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Added a safezone that reports the position of the player whenever they are within the area.
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2021-02-15 09:44:04 +00:00 |
DeathVolume_MAt.mat
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import arrow flurry
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2021-04-26 20:33:57 +01:00 |
DeathVolume_MAt.mat.meta
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Added a safezone that reports the position of the player whenever they are within the area.
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2021-02-15 09:44:04 +00:00 |
Debug.meta
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basic player controller and input handling
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2021-01-27 11:27:56 +00:00 |
Dissolve_Mat 1.mat
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Continued work on getting the respawn system working, merge has broken functionality.
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2021-02-26 15:02:33 +00:00 |
Dissolve_Mat 1.mat.meta
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Added a shader with dissolve effect. Ckleaned up use of tags now using compare.tag which is more efficient. The spike trap is now functionally working however, ppolish does need to be applied to the final outcome.
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2021-02-26 14:50:30 +00:00 |
Dissolve_Mat.mat
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Added a shader with dissolve effect. Ckleaned up use of tags now using compare.tag which is more efficient. The spike trap is now functionally working however, ppolish does need to be applied to the final outcome.
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2021-02-26 14:50:30 +00:00 |
Dissolve_Mat.mat.meta
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Added a shader with dissolve effect. Ckleaned up use of tags now using compare.tag which is more efficient. The spike trap is now functionally working however, ppolish does need to be applied to the final outcome.
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2021-02-26 14:50:30 +00:00 |
Glitch.meta
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bunch of glitchy graphics stuff idk
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2021-04-24 02:06:03 +01:00 |
Lava_Mat.mat
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Added a safezone that reports the position of the player whenever they are within the area.
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2021-02-15 09:44:04 +00:00 |
Lava_Mat.mat.meta
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Added a safezone that reports the position of the player whenever they are within the area.
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2021-02-15 09:44:04 +00:00 |
Player_Mat.mat
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camera pass and start temple prefab
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2021-04-25 05:16:35 +01:00 |
Player_Mat.mat.meta
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camera pass and start temple prefab
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2021-04-25 05:16:35 +01:00 |
Respawn_Mat.mat
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Added a safezone that reports the position of the player whenever they are within the area.
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2021-02-15 09:44:04 +00:00 |
Respawn_Mat.mat.meta
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Added a safezone that reports the position of the player whenever they are within the area.
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2021-02-15 09:44:04 +00:00 |
Simple.mat
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fix broken materials
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2021-04-27 21:15:38 +01:00 |
Simple.mat.meta
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more material fixing
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2021-04-27 21:08:01 +01:00 |
Simple.meta
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bunch of glitchy stuff, temple prefab
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2021-04-25 23:44:43 +01:00 |
Skybox_Mat.mat
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bunch of glitchy stuff, temple prefab
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2021-04-25 23:44:43 +01:00 |
Skybox_Mat.mat.meta
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initial commit
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2021-01-25 19:44:17 +00:00 |
TestFloor_Mat.mat
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Added a safezone that reports the position of the player whenever they are within the area.
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2021-02-15 09:44:04 +00:00 |
TestFloor_Mat.mat.meta
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Added a safezone that reports the position of the player whenever they are within the area.
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2021-02-15 09:44:04 +00:00 |
Trail_Mat.mat
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add gloves lol
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2021-04-16 19:31:49 +01:00 |
Trail_Mat.mat.meta
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add gloves lol
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2021-04-16 19:31:49 +01:00 |