revival/game/Assets/Prefabs/Traps
Cat Flynn 927a1b9dd7 create killbox prefab 2021-03-22 16:45:42 +00:00
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ArrowWall.prefab create killbox prefab 2021-03-22 16:45:42 +00:00
ArrowWall.prefab.meta Made changes as per code review. 2021-03-12 11:52:56 +00:00
FallawayFloor.prefab animation and audio event on falling platforms 2021-03-17 18:31:33 +00:00
FallawayFloor.prefab.meta Added a shader with dissolve effect. Ckleaned up use of tags now using compare.tag which is more efficient. The spike trap is now functionally working however, ppolish does need to be applied to the final outcome. 2021-02-26 14:50:30 +00:00
Killbox.prefab create killbox prefab 2021-03-22 16:45:42 +00:00
Killbox.prefab.meta create killbox prefab 2021-03-22 16:45:42 +00:00