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revival/game/Assets/Prefabs/Traps
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Cat Flynn 927a1b9dd7 create killbox prefab
2021-03-22 16:45:42 +00:00
..
ArrowWall.prefab
create killbox prefab
2021-03-22 16:45:42 +00:00
ArrowWall.prefab.meta
Made changes as per code review.
2021-03-12 11:52:56 +00:00
FallawayFloor.prefab
animation and audio event on falling platforms
2021-03-17 18:31:33 +00:00
FallawayFloor.prefab.meta
Added a shader with dissolve effect. Ckleaned up use of tags now using compare.tag which is more efficient. The spike trap is now functionally working however, ppolish does need to be applied to the final outcome.
2021-02-26 14:50:30 +00:00
Killbox.prefab
create killbox prefab
2021-03-22 16:45:42 +00:00
Killbox.prefab.meta
create killbox prefab
2021-03-22 16:45:42 +00:00
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