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Arrow.cs
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redesign arrow wall trap objects
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2021-03-18 17:25:34 +00:00 |
Arrow.cs.meta
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redesign arrow wall trap objects
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2021-03-18 17:25:34 +00:00 |
ArrowWall.cs
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import arrow flurry
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2021-04-26 20:33:57 +01:00 |
ArrowWall.cs.meta
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redesign arrow wall trap objects
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2021-03-18 17:25:34 +00:00 |
FallawayFloor.cs
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make freeze levels fully playable
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2021-05-16 20:00:39 +01:00 |
FallawayFloor.cs.meta
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Added a shader with dissolve effect. Ckleaned up use of tags now using compare.tag which is more efficient. The spike trap is now functionally working however, ppolish does need to be applied to the final outcome.
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2021-02-26 14:50:30 +00:00 |
FallawayFloorChain.cs
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implement falling platform chain
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2021-03-24 16:54:34 +00:00 |
FallawayFloorChain.cs.meta
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implement falling platform chain
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2021-03-24 16:54:34 +00:00 |
FallingRocks.cs
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Merge branch 'main' into ArrowWall
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2021-03-12 17:41:34 +00:00 |
FallingRocks.cs.meta
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Added the falling rocks trap. The player can now trigger the rocks to fall and the death and respawn script will run when a collision is detected. Need to look at an issue where the collision is detected even when the player is not hit. Possibly the camera?
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2021-02-28 00:54:20 +00:00 |
Killbox.cs
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create 3rd boost puzzle
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2021-03-23 15:03:18 +00:00 |
Killbox.cs.meta
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create killbox prefab
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2021-03-22 16:45:42 +00:00 |
Mover.cs
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rolling boulders now obey to freeze
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2021-04-06 15:29:41 +01:00 |
Mover.cs.meta
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Cleaned up the script so it now works independant of gravity. Added a second Mover script that controls the speed and direction the boulder moves once triggered. Added a target to the prefab as this is the point at which the boulder moves towards.
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2021-03-18 12:34:08 +00:00 |
RollingBoulder.cs
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make freeze levels fully playable
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2021-05-16 20:00:39 +01:00 |
RollingBoulder.cs.meta
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Cleaned up the script so it now works independant of gravity. Added a second Mover script that controls the speed and direction the boulder moves once triggered. Added a target to the prefab as this is the point at which the boulder moves towards.
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2021-03-18 12:34:08 +00:00 |
Teleporter.cs
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make freeze levels fully playable
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2021-05-16 20:00:39 +01:00 |
Teleporter.cs.meta
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start work on tunnel teleport
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2021-04-28 15:58:11 +01:00 |
TimeAndPlate.cs
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make freeze levels fully playable
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2021-05-16 20:00:39 +01:00 |
TimeAndPlate.cs.meta
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make freeze levels fully playable
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2021-05-16 20:00:39 +01:00 |
TrapSettings.cs
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import arrow flurry
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2021-04-26 20:33:57 +01:00 |
TrapSettings.cs.meta
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respawn fallaway floor after a few seconds in the safe zone
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2021-03-17 18:04:31 +00:00 |