Cat Flynn
ac6bf175d1
Merge branch 'main' into feature/arrow-flurry-audio
2021-04-28 14:43:47 +01:00
Cat Flynn
ae4a3d5535
fix broken materials
2021-04-27 21:15:38 +01:00
Cat Flynn
8eb20a6fe8
more material fixing
2021-04-27 21:08:01 +01:00
Cat Flynn
3fc21c21a0
import arrow flurry
2021-04-26 20:33:57 +01:00
Cat Flynn
120e7574d0
add gloves lol
2021-04-16 19:31:49 +01:00
Programmer-DField
0e6d9f2a8b
See below
2021-03-01 18:10:11 +00:00
Programmer-DField
2773c3f954
Continued work on getting the respawn system working, merge has broken functionality.
2021-02-26 15:02:33 +00:00
Programmer-DField
3ef56e2bc1
Added a shader with dissolve effect. Ckleaned up use of tags now using compare.tag which is more efficient. The spike trap is now functionally working however, ppolish does need to be applied to the final outcome.
2021-02-26 14:50:30 +00:00
Programmer-DField
3b9e31a4b3
Added a safezone that reports the position of the player whenever they are within the area.
...
Added a deathzone that plays a death animation on trigger, fades the screen, respawns the player at the last known safe position and the fades the screen back in.
Added scripts for safezone and deathzone.
Added some make do animations and animators.
Added some materials for testing purposes.
2021-02-15 09:44:04 +00:00
cyndrdev
ab7cd608cb
basic player controller and input handling
2021-01-27 11:27:56 +00:00
Cat Flynn
bd5bc825d3
initial commit
2021-01-25 19:44:17 +00:00