Commit Graph

15 Commits

Author SHA1 Message Date
Programmer-DField 7c56c0defa Changes made as suggested in code review (part2) 2021-03-12 15:58:18 +00:00
Programmer-DField 1a47208d3f Added the Arrow wall functionality. The arrow will fire in a specified direction at a specified speed. The arrow will destory itself on contact with the player immediately and after a specified time when colliding with any other game object (to give the effect the arrow is stuck in the wall). If the arrow collides with the player they will die, and be respawned at the last safe position. 2021-03-04 23:31:22 +00:00
cyndrdev ad40b0195e made main use new cameras 2021-03-02 19:06:17 +00:00
Cat Flynn bdbbaa32a8 trigger dialogue after artefact ui is dismissed 2021-03-02 18:27:56 +00:00
Cat Flynn 0281749075 Merge branch 'main' into artefactUI 2021-03-02 18:20:23 +00:00
Novvator e79053ebb5 bug fix in InputSettings UpdateMode 2021-03-02 17:50:27 +00:00
Novvator af34631ed8 artefactUI now works 2021-03-02 16:33:31 +00:00
Novvator 81ef58415a artefactUI test 2021-03-01 18:09:21 +00:00
Novvator a8d79c2b10 Changes in Artefact inheritance 2021-02-25 20:12:08 +00:00
Novvator 7e06b98577 Added Artefact inheritance
PowerArtefacts now can unlock PlayerPowers
2021-02-25 14:21:35 +00:00
cyndrdev 6f8ed8ee6d power tweaks, scene & prefab fixes 2021-02-22 17:11:15 +00:00
Cinder Foster-Smith 96860632ff Feature/character controller 2021-02-15 18:09:32 +00:00
cyndrdev a4906a35d4 gameflow 2021-02-12 09:32:10 +00:00
cyndrdev 7fefaae405 basic camera controller 2021-01-27 12:06:17 +00:00
cyndrdev ab7cd608cb basic player controller and input handling 2021-01-27 11:27:56 +00:00