427ca62821
place artefacts and add dialogue triggers
2021-03-04 18:53:12 +00:00
fe1e69fa94
add safe and kill planes
2021-03-04 16:55:29 +00:00
Novvator
faf6c30b3e
small fixes
2021-03-03 16:45:09 +00:00
0290806bbc
use SO-based references for respawn position and events
2021-03-03 12:53:52 +00:00
1e8710a926
Merge branch 'main' into CineCamera
2021-03-02 19:05:19 +00:00
ef203777ae
Merge branch 'main' into CineCamera
2021-03-02 18:44:31 +00:00
83b313dc8d
Merge branch 'feature/scripted-dialogue-triggers' into 'main'
...
add prefab for scripted dialogue trigger zone
See merge request kernel-panic/revival!20
2021-03-02 18:37:56 +00:00
1d8eff8015
fixed camera rotation issues'
2021-03-02 18:28:13 +00:00
bdbbaa32a8
trigger dialogue after artefact ui is dismissed
2021-03-02 18:27:56 +00:00
0281749075
Merge branch 'main' into artefactUI
2021-03-02 18:20:23 +00:00
Novvator
e79053ebb5
bug fix in InputSettings UpdateMode
2021-03-02 17:50:27 +00:00
Novvator
f58f89a9ee
fixed bug when timeScale = 0
2021-03-02 17:10:12 +00:00
Novvator
af34631ed8
artefactUI now works
2021-03-02 16:33:31 +00:00
cc28ee3c2f
add prefab for scripted dialogue trigger zone
2021-03-02 13:24:18 +00:00
Programmer-DField
368b03f848
Camera now has collison detection. As well as main functionality. These are easily edited using the Cinemachine freelook options. The camera is controlled using the Cinemachine input provider and is attached to the current look controls.
2021-03-01 23:26:35 +00:00
Novvator
81ef58415a
artefactUI test
2021-03-01 18:09:21 +00:00
Programmer-DField
169c2a4477
Now have a work around for the camera.
2021-03-01 18:03:30 +00:00
14a4d3c1b8
Merge branch 'main' into feature/artefact-dialogue
2021-03-01 16:18:24 +00:00
Novvator
a8d79c2b10
Changes in Artefact inheritance
2021-02-25 20:12:08 +00:00
Novvator
7e06b98577
Added Artefact inheritance
...
PowerArtefacts now can unlock PlayerPowers
2021-02-25 14:21:35 +00:00
e47f04fb79
trigger dialogue on artefact pickup
2021-02-23 13:05:42 +00:00
35d652bb95
unregister event on disable
2021-02-23 12:54:51 +00:00
d945aea322
add game event scriptable object
2021-02-23 09:52:04 +00:00
8a96a44a64
Merge branch 'feature/dialogue-frontend' into 'main'
...
Feature/dialogue frontend
See merge request kernel-panic/revival!10
2021-02-22 17:13:47 +00:00
60634152d3
play audio via FMOD using key from dialogue database
2021-02-22 15:29:17 +00:00
0839767d25
Merge branch 'feature/checkpoints' into 'main'
...
Checkpoints
See merge request kernel-panic/revival!9
2021-02-22 15:26:00 +00:00
955972e4a3
Merge branch 'main' into feature/dialogue-frontend
2021-02-22 10:33:36 +00:00
1fe3bbd79d
Merge branch 'main' into artefacts_list
2021-02-22 09:01:33 +00:00
Novvator
f5cc5a4f14
Added nearbyArtefactID SerialInt
2021-02-19 20:38:45 +00:00
5d79c1b637
begin dialogue frontend implementation, placeholder dialogue ui
2021-02-19 16:33:02 +00:00
ddce06585f
use custom .data instead of raw csv file in dialogue db
2021-02-19 16:26:15 +00:00
Novvator
4397ec0326
Changed Artefact and ArtefactInventory to Scriptable objects
...
Added artefact prefab
2021-02-19 15:14:14 +00:00
f1c9f8a752
fix error spam in edit mode
2021-02-18 17:24:15 +00:00
28b8b860d1
make log readable
2021-02-15 23:26:42 +00:00
9eea5cd4d5
add log that should have been there in the first place
2021-02-15 23:11:29 +00:00
618dab1052
Merge branch 'main' into Checkpoints
2021-02-15 18:58:35 +00:00
96860632ff
Feature/character controller
2021-02-15 18:09:32 +00:00
Programmer-DField
079fa914a2
Updated animations. Disabled player controller during death. Generally cleaned code.
2021-02-15 16:23:29 +00:00
4e76ea2168
Feature/import dialogue
2021-02-15 13:42:14 +00:00
Programmer-DField
adb0c9e673
Added the Respawn Manager which allows for the use of multiple safe zones. Cleeaned up the code and made more efficient.
2021-02-15 13:14:42 +00:00
Programmer-DField
3b9e31a4b3
Added a safezone that reports the position of the player whenever they are within the area.
...
Added a deathzone that plays a death animation on trigger, fades the screen, respawns the player at the last known safe position and the fades the screen back in.
Added scripts for safezone and deathzone.
Added some make do animations and animators.
Added some materials for testing purposes.
2021-02-15 09:44:04 +00:00
Novvator
7ff4569fde
Added Artefacts - Artefact Inventory (tracking system)
2021-02-14 15:08:59 +00:00
7a25b61f90
fixed ci issue
2021-02-12 14:12:26 +00:00
95f04ad618
Merge branch 'feature/flow' of https://gitlab.badbrain.dev/kernel-panic/game into feature/flow
2021-02-12 14:05:16 +00:00
7c769a2371
changes from code review
2021-02-12 14:04:12 +00:00
4424659082
Merge branch 'main' into feature/flow
2021-02-12 10:36:41 +00:00
a4906a35d4
gameflow
2021-02-12 09:32:10 +00:00
e681a3f306
properly tail log and check build result
2021-02-01 18:00:00 +00:00
7fefaae405
basic camera controller
2021-01-27 12:06:17 +00:00
ab7cd608cb
basic player controller and input handling
2021-01-27 11:27:56 +00:00