Cat Flynn
|
132103140e
|
fix falling floor
|
2021-05-15 14:39:22 +01:00 |
cyndrdev
|
db11e437b4
|
Merge branch 'main' into feature/blink-rework
|
2021-05-14 19:10:27 +01:00 |
cyndrdev
|
8cc9313238
|
reworked entrance
|
2021-05-13 17:18:56 +01:00 |
cyndrdev
|
c281d7e371
|
collision fixes, lighting improvements
|
2021-05-13 13:35:55 +01:00 |
cyndrdev
|
220ae7b8d2
|
fixed all triggers
|
2021-05-12 20:10:58 +01:00 |
cyndrdev
|
23b7c07c03
|
mergey boi
|
2021-05-12 19:08:41 +01:00 |
Cat Flynn
|
247723cbda
|
reposition player and add collider to entrance
|
2021-05-12 18:45:56 +01:00 |
cyndrdev
|
53d74ff0bc
|
Merge branch 'main' into feature/blink-rework
|
2021-05-12 18:36:11 +01:00 |
cyndrdev
|
882b83cb70
|
main integration
|
2021-05-12 18:32:31 +01:00 |
cyndrdev
|
68b8f0be19
|
blink rework
|
2021-05-12 18:26:46 +01:00 |
cyndrdev
|
d7f4686316
|
blink gauntlet design
|
2021-05-12 16:56:54 +01:00 |
Cat Flynn
|
88135bac17
|
Merge branch 'main' into fix/arrow-trap-scale
|
2021-05-12 13:46:27 +01:00 |
Cat Flynn
|
f93548787b
|
Merge branch 'main' into feature/teleport
|
2021-05-11 18:15:31 +01:00 |
cyndrdev
|
31e96f7261
|
basic rework
|
2021-05-11 17:55:23 +01:00 |
Cat Flynn
|
3caf16655f
|
add more sensible arrow mesh
|
2021-05-11 17:55:01 +01:00 |
Cat Flynn
|
cbe71cdcea
|
add jetpack
|
2021-05-11 01:48:24 +01:00 |
Cat Flynn
|
44ca53b755
|
add teleporter
|
2021-05-10 23:29:49 +01:00 |
Cat Flynn
|
aaff82b0d1
|
Merge branch 'main' into feature/teleport
|
2021-05-10 22:50:57 +01:00 |
Cat Flynn
|
763bd202c4
|
Merge branch 'feature/blink-rework' into 'main'
sorted environment node into prefabs
See merge request kernel-panic/revival!82
|
2021-05-10 19:25:52 +00:00 |
Cat Flynn
|
1637f9b038
|
Merge branch '119-final-level' into 'main'
Resolve "level design: all together now"
Closes #119
See merge request kernel-panic/revival!79
|
2021-05-10 16:29:03 +00:00 |
cyndrdev
|
4ac0da2c08
|
sorted environment node into prefabs
|
2021-05-10 17:16:56 +01:00 |
Cat Flynn
|
c18e1937d2
|
adjust some prefabs
|
2021-05-10 12:55:00 +01:00 |
Cat Flynn
|
e2c410410a
|
test build lighting
|
2021-05-10 11:23:54 +01:00 |
Novvator
|
609e25b158
|
added prefab of the final level
|
2021-05-09 13:56:25 +01:00 |
Cat Flynn
|
ca454bb258
|
complete boost level sequence
|
2021-05-01 02:01:57 +01:00 |
Cat Flynn
|
93861ef0a4
|
apply trim to boost gauntlet
|
2021-04-29 02:24:00 +01:00 |
Cat Flynn
|
94d6c95998
|
wip
|
2021-04-28 21:37:39 +01:00 |
Cat Flynn
|
1eab207201
|
wip
|
2021-04-28 19:26:24 +01:00 |
Cat Flynn
|
5590a93171
|
start work on tunnel teleport
|
2021-04-28 15:58:11 +01:00 |
Cat Flynn
|
780df95b8a
|
lighting experiments
|
2021-04-28 00:50:24 +01:00 |
Cat Flynn
|
3cd4fdb0fe
|
design second boost level
|
2021-04-28 00:27:47 +01:00 |
Cat Flynn
|
a7ada25aa1
|
give baz a drink and improve cameras
|
2021-04-27 22:41:30 +01:00 |
Novvator
|
4285e6b518
|
wip
|
2021-04-27 21:31:20 +01:00 |
Cat Flynn
|
77d43c1c00
|
Merge branch 'main' into feature/level-design
|
2021-04-27 21:10:23 +01:00 |
Cat Flynn
|
e6100db30f
|
Merge branch 'main' into feature/trim2
|
2021-04-27 20:44:34 +01:00 |
Cat Flynn
|
0464502d56
|
environment prefabs in preparation for merge
|
2021-04-27 20:36:29 +01:00 |
CharlieTinley
|
aac16946d1
|
Trim 2 assets, with materials and lighting changes
|
2021-04-27 13:02:36 +01:00 |
Cat Flynn
|
913c4d2231
|
import baz and disable dir lights in freeze rooms
|
2021-04-27 03:39:14 +01:00 |
Cat Flynn
|
4fdeabc7f0
|
buncha level design, prefabs and stuff
|
2021-04-27 00:57:07 +01:00 |
Cat Flynn
|
51437264fc
|
wip
|
2021-04-26 19:12:54 +01:00 |
Cat Flynn
|
0d6854cf0c
|
create more environment prefabs
|
2021-04-26 17:32:35 +01:00 |
Cat Flynn
|
5201402bce
|
Merge branch 'main' into feature/glitch
|
2021-04-25 23:52:51 +01:00 |
Cat Flynn
|
9c8ff85cf1
|
bunch of glitchy stuff, temple prefab
|
2021-04-25 23:44:43 +01:00 |
Novvator
|
f91b7918b3
|
moved char to starting position
|
2021-04-25 20:08:52 +01:00 |
Cat Flynn
|
3344196f49
|
camera pass and start temple prefab
|
2021-04-25 05:16:35 +01:00 |
Cat Flynn
|
b192263344
|
add vertex floatiness uwu
|
2021-04-25 00:59:37 +01:00 |
Cat Flynn
|
b91e97984f
|
bunch of glitchy graphics stuff idk
|
2021-04-24 02:06:03 +01:00 |
Novvator
|
71a3b48a78
|
doors now close when the player dies, changes in main to make it work
|
2021-04-21 16:42:11 +01:00 |
Cat Flynn
|
3a2296e1bf
|
remove trap from opening courtyard and add floor
|
2021-04-16 20:42:10 +01:00 |
Cat Flynn
|
bff72788e6
|
make puzzle more forgiving
|
2021-04-16 20:28:21 +01:00 |