Changes in Artefact inheritance
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@ -12,8 +12,9 @@ GameObject:
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@ -97,6 +98,20 @@ CapsuleCollider:
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@ -407,87 +407,17 @@ Transform:
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--- !u!1 &1148358018
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@ -668,6 +598,17 @@ Transform:
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@ -902,6 +908,71 @@ Transform:
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@ -4,6 +4,7 @@ using UnityEngine;
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public class Artefact : ScriptableObject
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{
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[SerializeField] private PlayerPower _power;
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public int artefactID => _artefactID;
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[SerializeField] private int _artefactID;
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@ -15,4 +16,9 @@ public class Artefact : ScriptableObject
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public bool canInteract => _canInteract;
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private bool _canInteract = false;
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public virtual void PowerUnlock()
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{
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_power.Unlock();
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}
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}
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@ -66,6 +66,7 @@ public class ArtefactControl : MonoBehaviour
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//here put 'show artifact dialogue'
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if (this.gameObject != null)
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{
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data.PowerUnlock();
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_nearbyArtefactID.Value = -1;
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_canInteract = false;
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//_show = false;
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@ -0,0 +1,17 @@
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 0228856d50ce2a845abd7b3eda114390, type: 3}
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||||
m_Name: Power2
|
||||
m_EditorClassIdentifier:
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||||
_power: {fileID: 11400000, guid: d5ed942937d8cca478f3ec97f6b9c8a2, type: 2}
|
||||
_artefactID: 2
|
||||
_artefactDialogue:
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
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guid: a071ae87c1fc7554db6ae524b4a6d115
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mainObjectFileID: 11400000
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userData:
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assetBundleName:
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assetBundleVariant:
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|
@ -5,5 +5,8 @@ using UnityEngine;
|
|||
[CreateAssetMenu(fileName = "New Physical Artefact", menuName = "Artefact/PhysicalArtefact")]
|
||||
public class PhysicalArtefact : Artefact
|
||||
{
|
||||
public override void PowerUnlock()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,8 +0,0 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class PhysicalArtefactControl : ArtefactControl
|
||||
{
|
||||
|
||||
}
|
|
@ -1,11 +0,0 @@
|
|||
fileFormatVersion: 2
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guid: 654aeb2b756db3d4d94f3548d07aaf04
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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|
@ -1,19 +0,0 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class PowerArtefactControl : ArtefactControl
|
||||
{
|
||||
[SerializeField] private PlayerPower _power;
|
||||
|
||||
protected override void PickUp(int id)
|
||||
{
|
||||
if (_canInteract == true)
|
||||
{
|
||||
_power.Unlock();
|
||||
Debug.Log("overrided physical");
|
||||
}
|
||||
base.PickUp(id);
|
||||
|
||||
}
|
||||
}
|
|
@ -1,11 +0,0 @@
|
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fileFormatVersion: 2
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guid: 8ab47b1902ffb4e4eaa7743e63d675a2
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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userData:
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||||
assetBundleName:
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assetBundleVariant:
|
|
@ -5,5 +5,8 @@ using UnityEngine;
|
|||
[CreateAssetMenu(fileName = "New Written Artefact", menuName = "Artefact/WrittenArtefact")]
|
||||
public class WrittenArtefact : Artefact
|
||||
{
|
||||
public override void PowerUnlock()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,23 +0,0 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class WrittenArtefactControl : ArtefactControl
|
||||
{
|
||||
protected override void Start()
|
||||
{
|
||||
base.Start();
|
||||
|
||||
}
|
||||
|
||||
private void enablePower()
|
||||
{
|
||||
//enable power from playerinput
|
||||
}
|
||||
|
||||
protected override void PickUp(int id)
|
||||
{
|
||||
base.PickUp(id);
|
||||
Debug.Log("overrided written");
|
||||
}
|
||||
}
|
|
@ -1,11 +0,0 @@
|
|||
fileFormatVersion: 2
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guid: 2a5ec10e04c618440bb79b9de31e75a8
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
|
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executionOrder: 0
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icon: {instanceID: 0}
|
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userData:
|
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assetBundleName:
|
||||
assetBundleVariant:
|
Loading…
Reference in New Issue