Commit Graph

22 Commits

Author SHA1 Message Date
Cat Flynn 829f8612c4 shader/material tweaks 2021-01-11 04:36:35 +00:00
Cat Flynn 73d3a6bfc2 correctly position enemies and obstacles in a cubic funnel 2021-01-11 02:13:08 +00:00
Cat Flynn 832a2f69d7 Merge branch 'main' into fix-materials 2021-01-10 17:59:04 +00:00
Cat Flynn 12cd800356 tunnel stuff 2021-01-10 17:54:04 +00:00
Dom Harris 74f27e1dbc obstacle spawner shit 2021-01-10 17:41:15 +00:00
Dom Harris f67ff54403 no more spin 2021-01-10 14:56:55 +00:00
Cat Flynn 1df2866dcf unity dumb 2021-01-10 06:00:10 +00:00
Cat Flynn b0804f2181 tube 2021-01-10 05:55:45 +00:00
Cat Flynn 8ae6993dab add subtractive ground 2021-01-09 18:45:52 +00:00
Cat Flynn cc2150a88e add camera shake 2021-01-09 18:18:55 +00:00
Cat Flynn 3eab5bfde7 Merge branch 'main' into enemy-graphics 2021-01-09 17:42:19 +00:00
Cat Flynn e4fcf297b6 pulse enemy graphics in time with music 2021-01-09 17:29:48 +00:00
Dom Harris 09c763043d made it feel like a game <3 2021-01-09 16:18:29 +00:00
Cat Flynn 8040a999be update enemy graphics 2021-01-09 16:08:57 +00:00
Cat Flynn f98f80c57f fix materials 2021-01-09 05:47:15 +00:00
Cat Flynn e02b3b49bd implement accessibility options 2021-01-09 05:32:47 +00:00
Cat Flynn eb7826c7c7 add ship, camera shake and 2nd fractal 2021-01-07 05:44:42 +00:00
Dom Harris 41879dad57 shoot and spawn in time with music 2021-01-06 15:10:11 +00:00
Cat Flynn 6ab5c4d6fa add fractal tunnel 2021-01-05 19:51:34 +00:00
Dom Harris cc08bf1ca4 shooty shooty multithreaded mode 2021-01-05 12:10:20 +00:00
Dom Harris 641f250e3d initial setup 2021-01-04 15:19:09 +00:00
Cat Flynn eb6236f111 initial commit 2021-01-04 13:47:11 +00:00