Enemy.mat
|
pulse enemy graphics in time with music
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2021-01-09 17:29:48 +00:00 |
Enemy.mat.meta
|
update enemy graphics
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2021-01-09 16:08:57 +00:00 |
Fractal.mat
|
add fractal tunnel
|
2021-01-05 19:51:34 +00:00 |
Fractal.mat.meta
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add fractal tunnel
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2021-01-05 19:51:34 +00:00 |
Ship.mat
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add ship, camera shake and 2nd fractal
|
2021-01-07 05:44:42 +00:00 |
Ship.mat.meta
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add ship, camera shake and 2nd fractal
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2021-01-07 05:44:42 +00:00 |
Tunnel_Calm.mat
|
fix materials
|
2021-01-09 05:47:15 +00:00 |
Tunnel_Calm.mat.meta
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implement accessibility options
|
2021-01-09 05:32:47 +00:00 |
Tunnel_Party.mat
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pulse enemy graphics in time with music
|
2021-01-09 17:29:48 +00:00 |
Tunnel_Party.mat.meta
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implement accessibility options
|
2021-01-09 05:32:47 +00:00 |
Tunnel_Vibe.mat
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fix materials
|
2021-01-09 05:47:15 +00:00 |
Tunnel_Vibe.mat.meta
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implement accessibility options
|
2021-01-09 05:32:47 +00:00 |
__TempUnlitPlayerBullet.mat
|
shooty shooty multithreaded mode
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2021-01-05 12:10:20 +00:00 |