Heat #6

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opened 2022-12-06 19:22:14 +01:00 by ktyl · 0 comments
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Developed tiles produce hear while wild tiles absorb it. Every tile has a floating-point heat value which diffuses to its neighbours.

  • Developed tiles produce heat
  • Wild tiles absorb it
  • Extract heat visualisation to a separate overlay
  • Cycle overlays with tab
  • Add a UI element to switch overlays
  • Document heat behaviour
  • Document overlays
Developed tiles produce hear while wild tiles absorb it. Every tile has a floating-point heat value which diffuses to its neighbours. * [x] Developed tiles produce heat * [x] Wild tiles absorb it * [x] Extract heat visualisation to a separate overlay * [x] Cycle overlays with `tab` * [x] Add a UI element to switch overlays * [x] Document heat behaviour * [ ] Document overlays
ktyl added this to the 0.1 milestone 2022-12-06 19:22:14 +01:00
ktyl added this to the Prototype project 2022-12-06 19:22:33 +01:00
ktyl added a new dependency 2022-12-06 19:23:26 +01:00
ktyl added a new dependency 2022-12-06 19:23:30 +01:00
ktyl added a new dependency 2022-12-06 19:29:33 +01:00
ktyl referenced this issue from a commit 2022-12-10 01:54:13 +01:00
ktyl added reference heat 2022-12-10 01:54:30 +01:00
ktyl referenced this issue from a commit 2022-12-10 04:39:37 +01:00
ktyl referenced this issue from a commit 2022-12-10 18:24:18 +01:00
ktyl referenced this issue from a commit 2022-12-13 00:32:55 +01:00
ktyl referenced this issue from a commit 2022-12-13 00:37:49 +01:00
ktyl referenced this issue from a commit 2022-12-13 00:37:49 +01:00
ktyl referenced this issue from a commit 2022-12-13 00:37:49 +01:00
ktyl referenced this issue from a commit 2022-12-13 00:40:08 +01:00
ktyl closed this issue 2022-12-13 01:54:54 +01:00
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Blocks
#7 Tile Health
ktyl/half-earth
Depends on
#4 Diffusion
ktyl/half-earth
#5 Tile Types
ktyl/half-earth
Reference: ktyl/half-earth#6
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