ktyl
|
c6d0d1b714
|
update gdd
|
2022-12-13 00:51:01 +00:00 |
ktyl
|
4c4a41cd2e
|
add overlay cycling ui #6
|
2022-12-12 23:40:01 +00:00 |
ktyl
|
86b8739982
|
update overlays every frame #5
|
2022-12-12 23:37:42 +00:00 |
Cat Flynn
|
95e201888a
|
add cycleable heat overlay #6
|
2022-12-12 23:37:42 +00:00 |
Cat Flynn
|
cf03021c2a
|
extract logical tile grid to resource #6
|
2022-12-12 23:37:42 +00:00 |
Cat Flynn
|
c44ab10712
|
produce/absorb heat by tile type #6
|
2022-12-12 23:37:42 +00:00 |
Cat Flynn
|
484ed3bc01
|
move scripts #6
|
2022-12-12 23:37:42 +00:00 |
ktyl
|
47c2c189b8
|
tile-types (#15)
Reviewed-on: #15
|
2022-12-10 18:25:00 +01:00 |
ktyl
|
4650a5b7f3
|
diffusion (#12)
Reviewed-on: #12
|
2022-12-09 01:36:47 +01:00 |
Cat Flynn
|
dadea16f6b
|
add settings for vscode
|
2022-12-07 00:10:31 +00:00 |
ktyl
|
424d6e4b98
|
grid (#9)
Reviewed-on: #9
|
2022-12-07 01:06:04 +01:00 |
Cat Flynn
|
65cbb9356a
|
init godot project
|
2022-12-03 16:26:24 +00:00 |
Cat Flynn
|
7791785279
|
add gitignore
|
2022-12-03 16:26:13 +00:00 |
ktyl
|
ac964055ad
|
add gdd
|
2022-12-03 16:01:14 +00:00 |