kayomn created branch main in kayomn/chattle-sharp 2024-10-06 14:09:48 +02:00
kayomn pushed to main at kayomn/chattle-sharp 2024-10-06 14:09:48 +02:00
404a5b2860 Initial commit
kayomn created repository kayomn/chattle-sharp 2024-10-06 14:08:49 +02:00
kayomn pushed to main at kayomn/ona 2024-09-01 23:37:52 +02:00
d1c823df41 Fix comptime checks in slot map
455ede6d78 Fix demo build errors
c2a95726ca Tidy up graphics API additions
4e3263b352 Back the GUI canvas atop a slot map
7e8691c050 Add GUI module
Compare 5 commits »
kayomn opened issue kayomn/ona#68 2024-07-27 15:22:50 +02:00
Document all the code
kayomn closed issue kayomn/ona#67 2024-07-27 02:44:17 +02:00
Add function for drawing colored rectangles.
kayomn pushed to main at kayomn/ona 2024-07-27 02:44:17 +02:00
bb1d383ccb Add gfx.Commands.draw_texture (closes #67)
kayomn opened issue kayomn/ona#67 2024-07-26 22:54:08 +02:00
Add function for drawing colored rectangles.
kayomn commented on issue kayomn/ona#64 2024-07-26 20:36:56 +02:00
Text rendering

Gonna implement a V1 of text rendering in a GUI module. It's less destructive than implementing it as part of the GFX module when it doesn't need to be. At the very least, it can be integrated…

kayomn commented on issue kayomn/ona#64 2024-07-26 01:49:20 +02:00
Text rendering

I considered adding sub-pixel font rendering to the list of things to discuss, but it incurs too many restrictions. For example, simply moving the where the bounding box is rendered on the screen…

kayomn opened issue kayomn/ona#66 2024-07-26 01:34:04 +02:00
Expose different sampling modes when drawing textures
kayomn closed issue kayomn/ona#65 2024-07-26 01:14:37 +02:00
Infer texture size when rendering.
kayomn pushed to main at kayomn/ona 2024-07-26 01:14:37 +02:00
13c58bf106 Automatically calculate draw_texture scale from image resolution by default (closes #65)
kayomn pushed to main at kayomn/ona-template 2024-07-26 01:13:49 +02:00
91101742bc Update with recent API changes
kayomn commented on issue kayomn/ona#65 2024-07-26 00:08:23 +02:00
Infer texture size when rendering.

Actually, anchoring can be handled through the transforms. I don't think that's relevant thinking about it.

kayomn commented on issue kayomn/ona#65 2024-07-25 23:59:21 +02:00
Infer texture size when rendering.

Also would be worth making it so you can specify the image origin point for things like scaling and rotation.

kayomn opened issue kayomn/ona#65 2024-07-25 23:55:33 +02:00
Infer texture size when rendering.
kayomn pushed to main at kayomn/ona 2024-07-25 23:51:19 +02:00
a63eefd7d4 Add reference to ona-template in the readme
kayomn pushed to main at kayomn/ona 2024-07-25 23:26:14 +02:00
e350d88793 Reduce complexity of build script
kayomn pushed to main at kayomn/ona 2024-07-25 22:29:38 +02:00
c68753bf84 Fix final CWD usage in build script