Commit Graph

54 Commits

Author SHA1 Message Date
baz ee0a537621 Update remaining includes 2024-11-14 18:39:20 +00:00
baz 2ae5c4ec74 Update Widgets includes 2024-11-13 23:50:42 +00:00
baz 1507846810 Refactor Weapon includes 2024-11-13 23:47:47 +00:00
baz 4fa8210707 Update Projectile to use a ProjectileMovementComponent 2024-11-13 23:39:08 +00:00
baz fc93e35ef1 Change GarlicWeapon to use a timer per OverlappedEnemy 2024-09-05 00:36:44 +01:00
baz c3bbb1ac6e Add Healthbar to player 2024-08-28 02:38:31 +01:00
baz b0c46c615b Add Sound Effects to pickups 2024-08-25 03:42:55 +01:00
baz 2959c68ffe Switch VampireAIController to using CrowdFollowingComponent 2024-08-25 03:02:07 +01:00
baz c9c1753233 Add PaperFlipbookComponent to VampireCharacter class 2024-08-23 02:14:07 +01:00
baz 3a729caab0 Add Enemy Batching 2024-08-22 22:11:24 +01:00
baz 2ad6b53ab3 Add Kill Counter 2024-08-21 01:28:16 +01:00
baz 45b2120cb5 Add Leveling to EXPComponent 2024-08-20 23:32:24 +01:00
baz 841880e364 Make EXP Blueprint viewable 2024-08-16 02:14:39 +01:00
baz ab8f0a2f32 Add PaperSpriteComponent to APickup 2024-08-16 02:14:29 +01:00
baz 707728940a Create basic HUD 2024-08-14 00:19:47 +01:00
baz 0d5858f421 Make EnemyCharacters drop EXP Pickup in OnDeath 2024-08-02 02:12:41 +01:00
baz 850ebb973e Make gun weapon fire to the corner of the screen rather than diagonally 2024-08-02 01:45:48 +01:00
baz 64dc8ec7d1 Switch Projectile weapons to Box Collider instead of Sphere Component 2024-08-01 01:53:45 +01:00
baz 410dd9caf7 Add Pentagram Weapon 2024-07-31 17:05:54 +01:00
baz bc4dedf177 Add Lightning Ring 2024-07-31 16:04:56 +01:00
baz 66a07e621d Add Gun Weapon 2024-07-31 15:27:45 +01:00
baz d9dba81c7e Add Knife Weapon 2024-07-31 15:04:31 +01:00
baz b8f08e83cc Add Fire Wand Weapon 2024-07-31 14:31:29 +01:00
baz b054db1478 Create Projectile Weapon class 2024-07-31 14:19:50 +01:00
baz 0e81f48630 Add Magic Wand Weapon 2024-07-31 01:58:09 +01:00
baz 7102040635 Make FireWeaponAction a BlueprintNativeEvent 2024-07-22 00:51:27 +01:00
baz 26edffa233 Move Garlic out of PlayerCharacter to GarlicWeapon 2024-07-19 01:02:47 +01:00
baz 8e1dd981ce Add Weapon Inventory Component to Player Character 2024-07-18 01:40:09 +01:00
baz f25e6366f5 Add Weapon Inventory Component 2024-07-18 01:39:58 +01:00
baz d185f032bb Add Weapon class 2024-07-18 01:39:49 +01:00
baz 686294ab41 Add parameters to Event Delegates 2024-07-18 01:39:27 +01:00
baz addeb47c04 Smooth MoveTo Player 2024-07-15 23:41:24 +01:00
baz 8d4c4bc0bd Move enemies away from player when taking damage 2024-06-27 20:57:43 +01:00
baz 24d5eb9eaf Spawn enemy outside of camera view 2024-06-27 17:46:27 +01:00
baz 2e59bb6e0e Add enemy spawning 2024-06-26 00:17:14 +01:00
baz a4d66dc45d Remove UE_LOG 2024-06-26 00:16:41 +01:00
baz 03023ed494 Fix Collision profiles between weapons and pickups 2024-06-25 02:13:02 +01:00
baz cafb8206e5 IncrementEXP when player overlaps 2024-06-24 21:42:44 +01:00
baz 7f6e41cb50 IncrementGold when Player overlaps 2024-06-24 21:42:33 +01:00
baz 2d078ec48c Add GetGoldComponent function 2024-06-24 21:42:03 +01:00
baz 0092c3831f Add Get EXPComponent function 2024-06-24 21:41:49 +01:00
baz e8d7c49a4e Add Pickup Movement 2024-06-24 21:31:42 +01:00
baz 97201d8b6a Make OnBeginOverlap a UFUNCTION() 2024-06-24 21:21:32 +01:00
baz 9b0cfbecc3 Add Pickup classes 2024-06-19 17:24:36 +01:00
baz b576bb4a19 Add Gold Component 2024-06-19 16:55:26 +01:00
baz 619c82bd01 Add basic Garlic weapon 2024-06-19 02:29:19 +01:00
baz 0917e54fdd Create Test Enemy 2024-06-15 00:44:19 +01:00
baz 141ac232f0 Add basic ai functionality 2024-06-14 23:19:05 +01:00
baz 3bd49b0b90 Add AI boilerplate 2024-06-12 21:42:22 +01:00
baz e06b1738c2 Move HealthComponent to base Character class 2024-06-12 21:35:12 +01:00