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ec818cfc55
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Quick widgets refactor
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2025-07-28 23:42:39 +01:00 |
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8d8da3ddc1
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Final weapons quick refactor
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2025-07-28 23:12:31 +01:00 |
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eb4ce4cb79
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Small Projectile Weapon refactor
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2025-07-26 03:41:55 +01:00 |
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375ed69817
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Minor refactor to Projectile class
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2025-07-25 23:45:12 +01:00 |
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31c3c4c981
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Fix bugs
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2025-07-25 23:43:53 +01:00 |
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2834d89b5d
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Bring uproperty specifiers inline with other variables
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2025-07-25 23:08:53 +01:00 |
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a23d1a86d9
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Hide sphere component in game
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2025-07-25 23:04:32 +01:00 |
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b0fb85dd91
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Attatch niagara system to swarm agent
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2025-07-25 23:04:19 +01:00 |
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e0dd825be9
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Minor refactor to base weapon class
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2025-07-25 23:03:58 +01:00 |
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274ae9fc27
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Hide sphere component in game
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2025-07-23 23:00:09 +01:00 |
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f42cd6c028
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Add Niagara system to pickups
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2025-07-23 22:59:35 +01:00 |
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5e2028c529
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Add Niagara Component to Swarm Agents
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2025-07-23 22:10:41 +01:00 |
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ee0694bddd
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Give ribbon trail a random width
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2025-07-23 21:25:50 +01:00 |
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a0cb52c17e
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Add Niagara System to Lightning Ring
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2025-07-23 21:07:37 +01:00 |
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692bd2d38e
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Upgrade project to UE5.6
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2025-07-23 00:23:39 +01:00 |
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25fdf4398c
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Update projectile blueprint
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2025-07-23 00:12:23 +01:00 |
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53053d46a5
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Add projectile lifespan to return object to pool if no collision
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2025-07-23 00:12:04 +01:00 |
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25efc64ebd
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Create new objects in pool if no free objects exist
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2025-07-23 00:01:04 +01:00 |
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4fe6cc1281
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Add Ribbon effect to Particles
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2025-07-22 22:57:43 +01:00 |
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e1b70b092d
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Give all weapons a rootcomponent
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2025-07-22 21:17:06 +01:00 |
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656b81a62e
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Add ringpulse effect to EMP
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2025-07-18 01:56:51 +01:00 |
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d07932771c
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Fix checks
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2025-07-17 22:10:55 +01:00 |
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46f2d7b465
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Fix weapon attachment issues
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2025-07-17 22:10:38 +01:00 |
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a2d483dcc2
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Fix error checking
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2025-07-17 21:45:08 +01:00 |
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a35b1f0893
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Fix pickups starting from incorrect location
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2025-07-17 01:59:13 +01:00 |
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06a084e99e
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Fix enemies falling through floor
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2025-07-16 17:53:24 +01:00 |
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937e61db7f
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Quick SetCurrentEXP update
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2025-07-15 19:30:34 +01:00 |
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5fac9c7f73
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Switch Incrementing Level over to datatable
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2025-07-15 18:31:03 +01:00 |
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bd54f30507
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Lots of little UI adjustments
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2025-07-04 02:23:29 +01:00 |
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83caa71a9e
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Give weapons names and descriptions
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2025-07-03 01:08:26 +01:00 |
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1854d9c86b
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Add basic weapon selection functionality
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2025-07-02 15:49:20 +01:00 |
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4c727e4a15
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Add extra check
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2025-06-24 16:24:06 +01:00 |
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cb8ca1606a
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Populate list view with starter weapons
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2025-06-24 16:23:58 +01:00 |
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4ff8d8eca3
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Remove unused variable from LevelUpWidget
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2025-06-12 23:17:12 +01:00 |
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e29e4e5b32
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Add placeholder select weapon widget
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2025-06-12 23:17:00 +01:00 |
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7d8c59d3fe
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Misc changes
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2025-06-12 23:16:39 +01:00 |
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6475e1e183
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Add basic main menu
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2025-05-07 01:44:02 +01:00 |
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6ab631515b
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Add MainMenuWidget
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2025-05-07 01:07:02 +01:00 |
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d6b143b7b1
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Add VampireInteractiveWidget
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2025-05-07 00:57:23 +01:00 |
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f72780bb00
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Replace raw pointers with TObjectPtr<>
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2025-05-03 01:27:16 +01:00 |
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0a486535f1
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Add Damaged and Death particle effects to enemies
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2025-05-03 00:22:12 +01:00 |
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be420b98cf
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Add Projectile Static Mesh
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2025-05-02 23:39:46 +01:00 |
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9ddc4c9ace
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Add Camera Shake when player is damaged
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2025-04-23 23:27:05 +01:00 |
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c9c128ba44
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Add CameraShake in Player Character on OnDamaged
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2025-04-23 02:41:52 +01:00 |
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b28395bb72
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Fix box extents bug
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2025-04-23 02:34:50 +01:00 |
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af5c753c08
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Weapon Refactoring
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2025-04-23 01:13:11 +01:00 |
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293d0ae8b2
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Create and Add SwarmAgents to SwarmWeapon
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2025-04-18 03:05:22 +01:00 |
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5adafd6519
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Add base implementation of SwarmWeapon
Still need to implement the Swarm actors
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2025-04-17 23:05:44 +01:00 |
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dd92863b60
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Add Upgrades to Gun Weapon
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2025-04-16 15:50:27 +01:00 |
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a1ed800b60
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Add Upgrades to Pentagram
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2025-04-16 15:04:00 +01:00 |
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