|  | 707728940a | Create basic HUD | 2024-08-14 00:19:47 +01:00 |  | 
			
				
					|  | 0d5858f421 | Make EnemyCharacters drop EXP Pickup in OnDeath | 2024-08-02 02:12:41 +01:00 |  | 
			
				
					|  | 850ebb973e | Make gun weapon fire to the corner of the screen rather than diagonally | 2024-08-02 01:45:48 +01:00 |  | 
			
				
					|  | 64dc8ec7d1 | Switch Projectile weapons to Box Collider instead of Sphere Component | 2024-08-01 01:53:45 +01:00 |  | 
			
				
					|  | 410dd9caf7 | Add Pentagram Weapon | 2024-07-31 17:05:54 +01:00 |  | 
			
				
					|  | bc4dedf177 | Add Lightning Ring | 2024-07-31 16:04:56 +01:00 |  | 
			
				
					|  | 66a07e621d | Add Gun Weapon | 2024-07-31 15:27:45 +01:00 |  | 
			
				
					|  | d9dba81c7e | Add Knife Weapon | 2024-07-31 15:04:31 +01:00 |  | 
			
				
					|  | b8f08e83cc | Add Fire Wand Weapon | 2024-07-31 14:31:29 +01:00 |  | 
			
				
					|  | b054db1478 | Create Projectile Weapon class | 2024-07-31 14:19:50 +01:00 |  | 
			
				
					|  | 0e81f48630 | Add Magic Wand Weapon | 2024-07-31 01:58:09 +01:00 |  | 
			
				
					|  | 7102040635 | Make FireWeaponAction a BlueprintNativeEvent | 2024-07-22 00:51:27 +01:00 |  | 
			
				
					|  | 26edffa233 | Move Garlic out of PlayerCharacter to GarlicWeapon | 2024-07-19 01:02:47 +01:00 |  | 
			
				
					|  | 8e1dd981ce | Add Weapon Inventory Component to Player Character | 2024-07-18 01:40:09 +01:00 |  | 
			
				
					|  | f25e6366f5 | Add Weapon Inventory Component | 2024-07-18 01:39:58 +01:00 |  | 
			
				
					|  | d185f032bb | Add Weapon class | 2024-07-18 01:39:49 +01:00 |  | 
			
				
					|  | 686294ab41 | Add parameters to Event Delegates | 2024-07-18 01:39:27 +01:00 |  | 
			
				
					|  | addeb47c04 | Smooth MoveTo Player | 2024-07-15 23:41:24 +01:00 |  | 
			
				
					|  | 8d4c4bc0bd | Move enemies away from player when taking damage | 2024-06-27 20:57:43 +01:00 |  | 
			
				
					|  | 24d5eb9eaf | Spawn enemy outside of camera view | 2024-06-27 17:46:27 +01:00 |  | 
			
				
					|  | 2e59bb6e0e | Add enemy spawning | 2024-06-26 00:17:14 +01:00 |  | 
			
				
					|  | a4d66dc45d | Remove UE_LOG | 2024-06-26 00:16:41 +01:00 |  | 
			
				
					|  | 03023ed494 | Fix Collision profiles between weapons and pickups | 2024-06-25 02:13:02 +01:00 |  | 
			
				
					|  | cafb8206e5 | IncrementEXP when player overlaps | 2024-06-24 21:42:44 +01:00 |  | 
			
				
					|  | 7f6e41cb50 | IncrementGold when Player overlaps | 2024-06-24 21:42:33 +01:00 |  | 
			
				
					|  | 2d078ec48c | Add GetGoldComponent function | 2024-06-24 21:42:03 +01:00 |  | 
			
				
					|  | 0092c3831f | Add Get EXPComponent function | 2024-06-24 21:41:49 +01:00 |  | 
			
				
					|  | e8d7c49a4e | Add Pickup Movement | 2024-06-24 21:31:42 +01:00 |  | 
			
				
					|  | 97201d8b6a | Make OnBeginOverlap a UFUNCTION() | 2024-06-24 21:21:32 +01:00 |  | 
			
				
					|  | 9b0cfbecc3 | Add Pickup classes | 2024-06-19 17:24:36 +01:00 |  | 
			
				
					|  | b576bb4a19 | Add Gold Component | 2024-06-19 16:55:26 +01:00 |  | 
			
				
					|  | 619c82bd01 | Add basic Garlic weapon | 2024-06-19 02:29:19 +01:00 |  | 
			
				
					|  | 0917e54fdd | Create Test Enemy | 2024-06-15 00:44:19 +01:00 |  | 
			
				
					|  | 141ac232f0 | Add basic ai functionality | 2024-06-14 23:19:05 +01:00 |  | 
			
				
					|  | 3bd49b0b90 | Add AI boilerplate | 2024-06-12 21:42:22 +01:00 |  | 
			
				
					|  | e06b1738c2 | Move HealthComponent to base Character class | 2024-06-12 21:35:12 +01:00 |  | 
			
				
					|  | 8bf01234a0 | Add EXPComponent | 2024-06-12 19:06:51 +01:00 |  | 
			
				
					|  | a0a503f836 | Add HealthComponent | 2024-06-12 18:36:29 +01:00 |  | 
			
				
					|  | c6059578ac | Add basic PlayerCharacter | 2024-06-12 00:34:24 +01:00 |  | 
			
				
					|  | 90a0a4c515 | Update Project settings | 2024-06-12 00:34:11 +01:00 |  |