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Destructable.cpp
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Stop `Destructable` from producing errors
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2023-02-03 01:31:42 +00:00 |
Destructable.h
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Create Destructible Actor Class
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2023-01-16 23:12:35 +00:00 |
EnemyAIController.cpp
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Add PerceptionComponent to `PlayerCharacter` and `EnemyCharacter`
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2023-03-13 23:01:12 +00:00 |
EnemyAIController.h
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Add PerceptionComponent to `PlayerCharacter` and `EnemyCharacter`
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2023-03-13 23:01:12 +00:00 |
EnemyCharacter.cpp
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Add basic logic to `EnemyCharacter` `OnFire` functions
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2023-03-13 22:58:21 +00:00 |
EnemyCharacter.h
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Add PerceptionComponent to `PlayerCharacter` and `EnemyCharacter`
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2023-03-13 23:01:12 +00:00 |
HealthComponent.cpp
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Update HealthComponent Functionality
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2023-02-03 01:30:24 +00:00 |
HealthComponent.h
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Update HealthComponent Functionality
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2023-02-03 01:30:24 +00:00 |
Nakatomi.Build.cs
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Add AI Modules to build script
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2023-02-16 18:27:10 +00:00 |
Nakatomi.cpp
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Create empty UE5.1 project
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2022-12-08 02:40:24 +00:00 |
Nakatomi.h
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Create empty UE5.1 project
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2022-12-08 02:40:24 +00:00 |
NakatomiCharacter.cpp
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Make `OnFire` a virtual function
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2023-03-13 22:01:21 +00:00 |
NakatomiCharacter.h
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Make `OnFire` a virtual function
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2023-03-13 22:01:21 +00:00 |
NakatomiFieldSystemActor.cpp
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Add `NakatomiFieldSystemActor`
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2023-01-31 21:25:28 +00:00 |
NakatomiFieldSystemActor.h
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Add `NakatomiFieldSystemActor`
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2023-01-31 21:25:28 +00:00 |
NakatomiGameModeBase.cpp
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Create empty UE5.1 project
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2022-12-08 02:40:24 +00:00 |
NakatomiGameModeBase.h
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Create empty UE5.1 project
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2022-12-08 02:40:24 +00:00 |
NakatomiPlayerController.cpp
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Add Player Controller
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2022-12-13 04:11:17 +00:00 |
NakatomiPlayerController.h
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Add Player Controller
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2022-12-13 04:11:17 +00:00 |
PlayerCharacter.cpp
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Fix `PlayFireSoundAtLocation` bugs
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2023-03-16 23:50:15 +00:00 |
PlayerCharacter.h
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Add PerceptionComponent to `PlayerCharacter` and `EnemyCharacter`
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2023-03-13 23:01:12 +00:00 |
PlayerHealthComponent.cpp
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Add Health Components
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2022-12-13 04:10:20 +00:00 |
PlayerHealthComponent.h
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Add Health Components
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2022-12-13 04:10:20 +00:00 |
RandomWeapon.cpp
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Add `RandomWeapon` Class
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2023-02-12 20:26:22 +00:00 |
RandomWeapon.h
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Add `RandomWeapon` Class
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2023-02-12 20:26:22 +00:00 |
RandomWeaponParameters.cpp
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Cleanup RandomWeaponParameters
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2023-02-12 21:27:53 +00:00 |
RandomWeaponParameters.h
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Cleanup RandomWeaponParameters
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2023-02-12 21:27:53 +00:00 |
TaskFireWeapon.cpp
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Create AI `TaskFireWeapon` node
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2023-03-13 22:54:27 +00:00 |
TaskFireWeapon.h
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Create AI `TaskFireWeapon` node
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2023-03-13 22:54:27 +00:00 |
TaskGetRandomLocation.cpp
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Add Get Random Location task
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2023-02-16 18:28:25 +00:00 |
TaskGetRandomLocation.h
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Add Get Random Location task
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2023-02-16 18:28:25 +00:00 |
Weapon.cpp
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Fix `PlayFireSoundAtLocation` bugs
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2023-03-16 23:50:15 +00:00 |
Weapon.h
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Change Weapon SkeletalMesh to SkeletalMeshComponent
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2023-02-12 20:27:38 +00:00 |
WeaponPickup.cpp
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Store `WeaponProperties` in `WeaponPickup`
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2023-02-12 20:28:30 +00:00 |
WeaponPickup.h
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Store `WeaponProperties` in `WeaponPickup`
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2023-02-12 20:28:30 +00:00 |
WeaponProperties.h
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Move WeaponProperties to its own file
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2023-02-08 02:36:38 +00:00 |