Add Player Controller
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Content/Player/PlayerController.uasset
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BIN
Content/Player/PlayerController.uasset
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Source/Nakatomi/NakatomiPlayerController.cpp
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Source/Nakatomi/NakatomiPlayerController.cpp
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// Fill out your copyright notice in the Description page of Project Settings.
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#include "NakatomiPlayerController.h"
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Source/Nakatomi/NakatomiPlayerController.h
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Source/Nakatomi/NakatomiPlayerController.h
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// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "GameFramework/PlayerController.h"
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#include "NakatomiPlayerController.generated.h"
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/**
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*
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*/
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UCLASS()
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class NAKATOMI_API ANakatomiPlayerController : public APlayerController
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{
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GENERATED_BODY()
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public:
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};
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