Merge movement-component #1

Merged
baz merged 20 commits from movement-component into master 2024-01-18 18:30:17 +01:00

20 Commits

Author SHA1 Message Date
baz 33b1376a8f Fix spelling mistake 2024-01-17 03:05:56 +00:00
baz c8d1c9c6e9 Cleanup Includes in PlayerCharacter 2024-01-17 03:00:38 +00:00
baz 9d4dc1b4f2 Add Input Actions to Dash on character 2024-01-17 02:17:38 +00:00
baz 1986bd2092 Implement basic dash in NakatomiCMC 2024-01-17 02:17:17 +00:00
baz 368575b715 Move cmc to if statement 2024-01-16 20:51:38 +00:00
baz d758272d9d Reimplement Aim Down Sights movement modifiers 2024-01-16 19:44:23 +00:00
baz ed84a592ef Set WantToSlide status in Enter and Exit Slide functions in movement component 2024-01-12 15:57:12 +00:00
baz 9bb3225542 Change Slide to work with Slide Input Action 2024-01-12 15:53:23 +00:00
baz bf45b09cd7 Add Slide Input Action 2024-01-12 15:30:55 +00:00
baz 293358737c Add initial custom slide movement implementation 2024-01-11 19:21:15 +00:00
baz 2cdb97b7ab Add NakatomiCharacter and NakatomiCMC to Nakatomi.h 2024-01-11 19:20:41 +00:00
baz fc7095fd75 Add Crouch input to PlayerCharacter blueprint 2024-01-04 20:32:21 +00:00
baz 58f779c887 Create Crouch input action and assign it to the InputMappingContext 2024-01-04 20:32:05 +00:00
baz 283b536242 Add Crouch functionality 2024-01-04 20:31:44 +00:00
baz 08fbe9dbe1 Assign NakatomiCMC in BeginPlay and add getter 2024-01-04 20:31:33 +00:00
baz 6bccd097bb Set new Walk and Sprint speed defaults 2024-01-04 15:53:50 +00:00
baz ab3f624ade Use NakatomiCMC to set Walk and Sprint speed
I am temporarily breaking ADS movement, this will be fixed in subsequent commits
2024-01-04 15:53:24 +00:00
baz af8d8364a4 Add Sprint functionality to NakatomiCMC 2024-01-04 15:51:03 +00:00
baz 01aeecf953 Replace default CharacterMovementComponent with NakatomiCMC 2024-01-04 15:50:15 +00:00
baz 56aa855a7c Create NakatomiCMC 2024-01-04 15:49:09 +00:00