Merge movement-component #1
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@ -121,7 +121,7 @@ private:
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Meta = (AllowPrivateAccess = "true"))
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UAIPerceptionStimuliSourceComponent* PerceptionSource;
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bool IsSpriting = false;
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bool IsSprinting = false;
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bool IsADS = false;
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