baz
|
fd3a8e9a16
|
2024/4/22 Level2 Updates
|
2024-04-23 01:17:16 +01:00 |
baz
|
8107f99393
|
More Storage Racks
|
2024-04-23 01:17:01 +01:00 |
baz
|
5af05bfb72
|
Add Corrugated Steel Material
|
2024-04-23 01:16:55 +01:00 |
baz
|
62c9b94f2b
|
Add Concrete Material
|
2024-04-23 01:16:47 +01:00 |
baz
|
d4209f6f5f
|
ProjectSettings updates
|
2024-04-20 00:49:09 +01:00 |
baz
|
8b6aa1a07d
|
2024/4/19 Level2 Updates
|
2024-04-20 00:48:50 +01:00 |
baz
|
2cc01608f9
|
Lampfixtures Updates]
|
2024-04-20 00:48:23 +01:00 |
baz
|
98cadd5952
|
Make FUNCTIONS in LevelManager BlueprintCallable
|
2024-04-19 19:30:18 +01:00 |
baz
|
2d1523241d
|
StorageRack updates
|
2024-04-19 19:29:27 +01:00 |
baz
|
cacef673fe
|
Add LampFixture assets
|
2024-04-19 19:29:07 +01:00 |
baz
|
094cf8a8b3
|
Add RequiredKeyCount to Door Blueprint
|
2024-04-19 17:25:31 +01:00 |
baz
|
ba492461b1
|
Add Level2EndTriggerVolume
|
2024-04-18 22:26:11 +01:00 |
baz
|
d634787dc5
|
Add Level1EndTrigger
|
2024-04-18 22:26:02 +01:00 |
baz
|
ef75efeab7
|
2024/4/18 Level2 Updates
|
2024-04-18 22:25:37 +01:00 |
baz
|
347f811916
|
Add remaining StorageRack assets
|
2024-04-18 22:25:21 +01:00 |
baz
|
2909f08599
|
Add StorageRack staticmesh
|
2024-04-18 18:19:16 +01:00 |
baz
|
0a82996a21
|
Update MainMenu level
|
2024-04-17 01:48:11 +01:00 |
baz
|
2fdf0fa420
|
2024/4/15 Level1 Updates
|
2024-04-16 00:36:12 +01:00 |
baz
|
30893d5316
|
Add TallFillingCabinet
|
2024-04-15 23:46:42 +01:00 |
baz
|
e8b9a30dc2
|
Add new Bookshelfs
|
2024-04-15 23:46:36 +01:00 |
baz
|
cd02f8fcf9
|
2024/4/14 Level1 Updates
|
2024-04-15 01:45:51 +01:00 |
baz
|
df54b18244
|
Add Bookshelf without books ontop
|
2024-04-15 01:45:33 +01:00 |
baz
|
5471e2fe28
|
Add Lamp with Light asset
|
2024-04-15 01:45:17 +01:00 |
baz
|
7d55ce0583
|
Add Roundtable asset
|
2024-04-15 01:45:10 +01:00 |
baz
|
bfcbcad48c
|
Create monitor decal asset
|
2024-04-15 01:45:01 +01:00 |
baz
|
41e4ece078
|
Add BIGDESK asset
|
2024-04-15 01:44:43 +01:00 |
baz
|
4afe8684ce
|
2024/4/10 Level1 Updates
|
2024-04-11 01:24:53 +01:00 |
baz
|
6d98a5930e
|
Add Bookshelf asset
|
2024-04-11 01:24:40 +01:00 |
baz
|
9bea577e76
|
Add Leather Material
|
2024-04-11 01:24:34 +01:00 |
baz
|
dd43dc0753
|
Bin material changes
|
2024-04-11 01:24:29 +01:00 |
baz
|
a25f08b832
|
Replace health number with symbols
|
2024-04-11 00:34:24 +01:00 |
baz
|
2320014f72
|
Add Bin Static Mesh
|
2024-04-10 23:43:01 +01:00 |
baz
|
4e99898af9
|
Enemy updates
|
2024-04-10 01:32:23 +01:00 |
baz
|
374a04409b
|
Grune Updates
|
2024-04-10 01:32:14 +01:00 |
baz
|
3d66b9268e
|
Door updates
|
2024-04-10 01:32:02 +01:00 |
baz
|
0e6ac1fc2f
|
Disable DebugLines for shots
|
2024-04-10 01:31:48 +01:00 |
baz
|
dc85c69258
|
Add SW_Woosh
|
2024-04-10 01:30:11 +01:00 |
baz
|
b8c22c9d36
|
2024/4/9 Level1 Updates
|
2024-04-10 01:29:27 +01:00 |
baz
|
c0d57dac8e
|
Check for Player in OnOverlapBegin on ALevelKeyPickup
|
2024-04-10 01:28:51 +01:00 |
baz
|
b2dc5b86f7
|
Make Filling Cabinet assets
|
2024-04-10 00:41:54 +01:00 |
baz
|
e263205065
|
Add Mold decal
|
2024-04-10 00:41:41 +01:00 |
baz
|
0b8426d144
|
Add Grunge Decal
|
2024-04-10 00:41:36 +01:00 |
baz
|
01069c3c10
|
Add RedPlastic Material
|
2024-04-09 23:57:30 +01:00 |
baz
|
5dc577ec46
|
Update Mug Texture
|
2024-04-09 22:55:07 +01:00 |
baz
|
35a8247bf6
|
Add WeaponSpreadModifier to EnemyCharacters
|
2024-04-09 21:20:35 +01:00 |
baz
|
3229a2cf7b
|
Update Crosshair and Hitmarket HUD assets to match new font
|
2024-04-09 21:20:11 +01:00 |
baz
|
7f2dd495fd
|
Add sound attenuation to Door asset
|
2024-04-09 19:40:24 +01:00 |
baz
|
6781e903ef
|
Add SoundEffects to MainMenu
|
2024-04-09 00:24:42 +01:00 |
baz
|
a7dc1eb3e0
|
Add AI and Patrol Routes
|
2024-04-08 22:44:42 +01:00 |
baz
|
a4f2f334f1
|
Fix Worker Behavior Tree
|
2024-04-08 22:08:23 +01:00 |