Commit Graph

419 Commits

Author SHA1 Message Date
baz b234045698 Remove assigning of spawned Throwable 2023-10-15 20:00:56 +01:00
baz ca617a8a3c Spawn Particle System at Impact Point on a static object 2023-10-15 20:00:34 +01:00
baz b4fb8f7761 Spawn DecalActor when static object is Hit 2023-10-12 23:03:59 +01:00
baz 589592927f Add Decal Actor to Weapons 2023-10-12 23:03:43 +01:00
baz 12c8d7b6f0 Add FrameRate Limit to Options Menu 2023-10-11 22:00:33 +01:00
baz 1c467d14f4 Create basic Options Menu widget 2023-10-09 23:29:50 +01:00
baz 23af466085 Add methods to set and remove options menu from viewport 2023-10-09 23:29:25 +01:00
baz 122c3998fd Add new setting options and remove manual apply settings button 2023-10-08 22:27:59 +01:00
baz 2115c4456c Create OptionsUIWidget 2023-10-06 23:14:26 +01:00
baz 483add816a Add Options Menu to viewport on OptionsButton Clicked 2023-10-06 23:13:52 +01:00
baz dc0ed36573 Modify current weapon checking in ThrowWeaponCallback 2023-10-05 22:04:28 +01:00
baz da1fcc15bd Add Basic Pause functionality 2023-10-03 22:52:28 +01:00
baz 149de8788f Create PauseUIWidget 2023-10-01 23:51:53 +01:00
baz d6f89e259f Create Pause Input Action 2023-10-01 23:51:40 +01:00
baz 18b3986cc5 Move HUD UI to dedicated HUD Folder 2023-10-01 23:51:03 +01:00
baz 29b06222a5 Add Pause Menu Widget to Player Character 2023-09-25 23:00:56 +01:00
baz 322b872042 Add Pause Player Input Action 2023-09-25 23:00:32 +01:00
baz 12db67439f Add logic to throw weapon once weapon ammo is depleted 2023-09-23 21:10:15 +01:00
baz 7f4de48fb0 Delete existing Throwable 2023-09-23 19:50:32 +01:00
baz 6c0e0fe395 Make Throwable Explode() on impact 2023-09-21 21:10:01 +01:00
baz d3e775758d Add functionality to ThrowThrowable 2023-09-20 01:57:37 +01:00
baz 19d452be5c Update UPROPERTY values for ImpulseForce and ImpulseAngle 2023-09-20 01:56:56 +01:00
baz 60bf490f8a Update ThrowableInventory type 2023-09-20 01:56:13 +01:00
baz 7cdb9b1c69 Add Impulse Angle and Force variables to Throwables 2023-09-19 02:19:23 +01:00
baz 27fc0d5212 Change SpawnLocation to forward vector of player 2023-09-19 02:06:16 +01:00
baz ea06181a01 Add extra checking in ExplosiveActor Explode method 2023-09-18 02:59:32 +01:00
baz c944e5e6f9 Add extra checking to Expand Crosshair functionality 2023-09-18 02:29:49 +01:00
baz 9ece07b011 Move feteching of HealthComponent outside of if statement 2023-09-18 02:29:18 +01:00
baz ff8e947a4e Add functionality to ThrowWeaponCallback 2023-09-18 02:28:31 +01:00
baz 81c954dabb Create WeaponThrowable class 2023-09-18 02:27:56 +01:00
baz 7c803eb3ff Add WeaponThrowable Template to Weapon 2023-09-18 01:09:08 +01:00
baz 9abe8e1697 Create WeaponThrowable class 2023-09-13 17:17:28 +01:00
baz 04512d1717 Add ThrowableInventory to NakatomiCharacter 2023-09-13 17:16:56 +01:00
baz 5a8c542581 Create separate Throw Weapon and Throw Explosive input actions 2023-09-13 14:55:56 +01:00
baz eea9ee49e6 Add Input Action for ThrowThrowable 2023-09-12 23:39:05 +01:00
baz fe6eca55c5 Enable physics on StaticMeshComponent in Throwables 2023-09-12 23:38:35 +01:00
baz 62ac0e7496 Set Root Component in Pickup 2023-09-12 23:37:49 +01:00
baz 480cfb0530 Add extra checking when spawning WeaponPickup on EnemyAI Death 2023-09-12 23:37:33 +01:00
baz d3cfa1b746 Update project to UE5.3 2023-09-12 17:57:15 +01:00
baz 42f99410e0 Create ThrowThrowable method 2023-09-08 22:17:05 +01:00
baz 1023a4f2b7 Change HealthComponent from private to protected 2023-09-08 21:10:30 +01:00
Louis Hobbs 7569f2d792 Add initial Throwable Actor implementation 2023-09-06 17:34:15 +01:00
Louis Hobbs cb46d98936 Fix includes in GetDistanceToPlayerTask 2023-09-05 18:39:27 +01:00
Louis Hobbs e0d5526a63 Move Perception Component from EnemyCharacter to EnemyAIController 2023-09-05 18:39:14 +01:00
Louis Hobbs 0dc524e02d Remove unnecessary check in TaskGetLocationNearLocation 2023-09-05 16:56:17 +01:00
Louis Hobbs 681641672c Add Minimum Distance Check to GetLocationNearLocation Task 2023-09-05 14:59:52 +01:00
Louis Hobbs 7aa0c0b002 Abort Lower Priority tasks when player is detected 2023-09-03 22:38:08 +01:00
baz 2f556660ac revert 6e1260a0dd
revert Bind UFUNCTION to OnTargetPerceptionUpdated
2023-09-03 23:31:34 +02:00
Louis Hobbs 6e1260a0dd Bind UFUNCTION to OnTargetPerceptionUpdated 2023-08-28 23:45:15 +01:00
Louis Hobbs 3621378cb3 Add MoveTo Location near Location in Worker Behaviour Tree 2023-08-23 15:16:21 +01:00