baz
|
52b2b0a544
|
Add Carpet Material
|
2024-03-21 22:09:04 +00:00 |
baz
|
ee87288793
|
Add BrushedMetal material to assets
|
2024-03-21 22:02:07 +00:00 |
baz
|
4a93f38c2e
|
Add BrushedMetal material
|
2024-03-21 22:01:49 +00:00 |
baz
|
3405c05f0d
|
Level1 Updates
|
2024-03-21 20:20:55 +00:00 |
baz
|
44a6fc812c
|
Update Desk Blueprints
|
2024-03-21 20:20:47 +00:00 |
baz
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150076885a
|
Add Chair Asset
|
2024-03-21 20:20:30 +00:00 |
baz
|
8ebe82ca13
|
Add Lamp Asset
|
2024-03-21 20:20:16 +00:00 |
baz
|
0dc13f1ac7
|
Add Tiling
|
2024-03-21 00:20:04 +00:00 |
baz
|
9718deaf27
|
2024/3/20 Level1 Updates 2
|
2024-03-21 00:06:41 +00:00 |
baz
|
8c629c0e55
|
Update Monitor Material
|
2024-03-21 00:06:22 +00:00 |
baz
|
3323d28b06
|
Add Mouse
|
2024-03-21 00:06:09 +00:00 |
baz
|
3bbf8d1cee
|
Add Keyboard
|
2024-03-21 00:06:02 +00:00 |
baz
|
42d2046fc2
|
Update Desk
|
2024-03-21 00:05:50 +00:00 |
baz
|
37440e0ab8
|
Update CornerDesk
|
2024-03-21 00:05:45 +00:00 |
baz
|
f351d61510
|
Add Plastic material
|
2024-03-21 00:05:38 +00:00 |
baz
|
18d8a1f5d2
|
2024/3/20 Level1 Updates
|
2024-03-20 17:20:08 +00:00 |
baz
|
9494409e09
|
Add Monitor asset
|
2024-03-20 17:19:54 +00:00 |
baz
|
f0d628c2df
|
Rename cornerdesk to SM_CornerDesk
|
2024-03-20 17:19:39 +00:00 |
baz
|
7ab208f818
|
Rename desk to SM_Desk
|
2024-03-20 17:19:10 +00:00 |
baz
|
9ec2817d4d
|
Add desk asset
|
2024-03-20 17:18:37 +00:00 |
baz
|
f0ba146b28
|
2024/3/19 Level1 updates
|
2024-03-19 23:54:23 +00:00 |
baz
|
73c7868157
|
Update SM_Keycard material
|
2024-03-19 23:54:04 +00:00 |
baz
|
a449b6651a
|
Update SM_Barrier mesh
|
2024-03-19 23:53:52 +00:00 |
baz
|
7a348ae354
|
2024/3/15 Level1 Updates
|
2024-03-15 17:26:37 +00:00 |
baz
|
a143db3c83
|
Add Params to KeycardBody material
|
2024-03-14 02:49:39 +00:00 |
baz
|
07996655b9
|
Add CornerDesk Asset
|
2024-03-14 02:46:46 +00:00 |
baz
|
df6f32bd6a
|
Update Barrier asset
|
2024-03-14 02:46:38 +00:00 |
baz
|
c6bdda6ebf
|
Add Wood Material
|
2024-03-14 02:46:14 +00:00 |
baz
|
1b377e02de
|
Move Glass materials to sub folder
|
2024-03-14 02:45:59 +00:00 |
baz
|
f861beb963
|
Add mug asset
|
2024-03-13 17:56:52 +00:00 |
baz
|
adc54bb8ae
|
Add base Glass Material
|
2024-03-13 17:56:45 +00:00 |
baz
|
6f9d660711
|
Add barrier asset
|
2024-03-13 17:56:29 +00:00 |
baz
|
8ac71a1e5c
|
Add Keycard assets
|
2024-03-13 17:55:51 +00:00 |
baz
|
f5ac4f72df
|
Remap quit button
|
2024-03-13 00:52:40 +00:00 |
baz
|
78ce84936c
|
Remove unused NextGameLevel variable
|
2024-03-12 20:32:01 +00:00 |
baz
|
95aa4285e3
|
Move NextLevel referene to LevelEndTriggerVolume
|
2024-03-12 20:12:20 +00:00 |
baz
|
18ab3a5434
|
Create RedKeycardPickup
|
2024-03-12 19:58:13 +00:00 |
baz
|
11461c7b61
|
Move HealthPickups to Pickups folder
|
2024-03-12 19:56:58 +00:00 |
baz
|
a962301840
|
Add Keycard Asset
|
2024-03-12 19:56:28 +00:00 |
baz
|
1b32434d98
|
Fix static mesh inhabiting the incorrect position
|
2024-03-12 19:56:17 +00:00 |
baz
|
e2e32e0092
|
Reparent LevelKeyPickup to StaticMeshPickup
|
2024-03-12 17:46:07 +00:00 |
baz
|
d87a31ab61
|
Reparent HealthPickup to StaticMeshPickup
|
2024-03-12 17:45:45 +00:00 |
baz
|
b7bb5c6673
|
Create StaticMeshPickup
|
2024-03-12 17:45:08 +00:00 |
baz
|
95a065f208
|
Make new level folders
|
2024-03-12 16:28:13 +00:00 |
baz
|
9dc2fff2ed
|
Checfk if all keys have been collected in LevelEndTriggerVolume
|
2024-03-11 22:09:42 +00:00 |
baz
|
cffef34d9b
|
IncrementCollectedLevelKeys instead of InitialLevelKeys
|
2024-03-11 21:14:13 +00:00 |
baz
|
532bcc7e66
|
Create LevelKeyPickup
|
2024-03-11 21:01:50 +00:00 |
baz
|
a183445aba
|
Create LevelManager
|
2024-03-11 20:01:56 +00:00 |
baz
|
29246357dc
|
Update animation
|
2024-03-10 23:17:59 +00:00 |
baz
|
7d8015acf0
|
Play animation when Updating Health
|
2024-03-10 23:07:33 +00:00 |