baz
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6e822f88b0
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Save Game on LevelKeyPickup Overlap
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2024-05-27 20:30:37 +01:00 |
baz
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2e554be13a
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Add SaveGameEntry OnClick functionality
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2024-05-27 20:30:23 +01:00 |
baz
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a90d50afd7
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add semicolon
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2024-05-27 17:42:42 +01:00 |
baz
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38405ca8e2
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Create BP_SaveGameEntryTemplate
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2024-05-27 17:34:10 +01:00 |
baz
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ca8756334a
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Populate SaveGameScrollBox with SaveGameEntries on NativeConstruct
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2024-05-27 17:33:54 +01:00 |
baz
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15fdc538e5
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Create SaveGameEntryUserWidget
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2024-05-27 01:03:55 +01:00 |
baz
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3a67e84072
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Create LoadGameUserWidget
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2024-05-23 23:28:02 +01:00 |
baz
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d248c90780
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Add LoadGameWidget functionality to MainMenuUIWidget
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2024-05-23 23:27:38 +01:00 |
baz
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0a302a8efa
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Create LoadGameUserWidget
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2024-05-23 23:27:23 +01:00 |
baz
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82d2c21721
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Refactor OptionsUI functionality into NakatomiInteractiveWidget
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2024-05-23 23:27:13 +01:00 |
baz
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c941024ecf
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Add Save functions to NakatomiGameInstance
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2024-05-21 22:07:26 +01:00 |
baz
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a3120e27f3
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Create NakatomiSaveGame class
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2024-05-21 22:06:57 +01:00 |
baz
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e475a6a365
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Create NakatomiSaveFileInfo struct
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2024-05-21 22:06:47 +01:00 |
baz
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b4faa6ce0c
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Update BuildSettingsVersion to V5
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2024-05-21 22:02:12 +01:00 |
baz
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7c0d00a4a5
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Use WeaponPickupTemplate when spawning WeaponPickup
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2024-05-20 19:33:49 +01:00 |
baz
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d200298ea6
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Create WeaponPickupUserWidget
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2024-05-17 17:34:45 +01:00 |
baz
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6417470a92
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Update project to UE5.4
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2024-05-14 00:27:02 +01:00 |
baz
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fcba09859e
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Update Mannequin
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2024-05-10 18:04:02 +01:00 |
baz
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01efe40a15
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Add FPWeapon
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2024-05-10 18:03:33 +01:00 |
baz
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e97ed90ffd
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Replace SkeletalMesh with SkeletalMeshComponent
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2024-05-10 18:03:22 +01:00 |
baz
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126a9e116a
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Fix weapon switching
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2024-05-02 22:39:34 +01:00 |
baz
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e50d8701fd
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Add Quit Button functionality
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2024-05-02 01:22:31 +01:00 |
baz
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66367ca165
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UI Updates
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2024-05-02 00:59:11 +01:00 |
baz
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35ff951c15
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Update default level
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2024-04-25 23:13:11 +01:00 |
baz
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8bae462442
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Disable Dynamic Shadows on LightFixture
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2024-04-24 01:23:11 +01:00 |
baz
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27680d15da
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Bookshelf Updates
|
2024-04-24 01:22:37 +01:00 |
baz
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1d34809613
|
2024/4/23 Level2 Updates 3
|
2024-04-24 01:21:59 +01:00 |
baz
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63b3ec0819
|
Fix Level Switching Crash
|
2024-04-23 23:30:48 +01:00 |
baz
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f66dd3784c
|
MORE STORAGE RACK UPDATES
|
2024-04-23 23:29:37 +01:00 |
baz
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5cc1709c5a
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Add Chipboard material
|
2024-04-23 23:29:23 +01:00 |
baz
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0b2bf7220d
|
Reenable nanite
|
2024-04-23 23:29:17 +01:00 |
baz
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b7f7c52e58
|
2024/4/23 Level2 Updates 2
|
2024-04-23 21:11:29 +01:00 |
baz
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d736796ae3
|
More Storage Racks
|
2024-04-23 21:11:14 +01:00 |
baz
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fd3a8e9a16
|
2024/4/22 Level2 Updates
|
2024-04-23 01:17:16 +01:00 |
baz
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8107f99393
|
More Storage Racks
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2024-04-23 01:17:01 +01:00 |
baz
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5af05bfb72
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Add Corrugated Steel Material
|
2024-04-23 01:16:55 +01:00 |
baz
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62c9b94f2b
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Add Concrete Material
|
2024-04-23 01:16:47 +01:00 |
baz
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d4209f6f5f
|
ProjectSettings updates
|
2024-04-20 00:49:09 +01:00 |
baz
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8b6aa1a07d
|
2024/4/19 Level2 Updates
|
2024-04-20 00:48:50 +01:00 |
baz
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2cc01608f9
|
Lampfixtures Updates]
|
2024-04-20 00:48:23 +01:00 |
baz
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98cadd5952
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Make FUNCTIONS in LevelManager BlueprintCallable
|
2024-04-19 19:30:18 +01:00 |
baz
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2d1523241d
|
StorageRack updates
|
2024-04-19 19:29:27 +01:00 |
baz
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cacef673fe
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Add LampFixture assets
|
2024-04-19 19:29:07 +01:00 |
baz
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094cf8a8b3
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Add RequiredKeyCount to Door Blueprint
|
2024-04-19 17:25:31 +01:00 |
baz
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ba492461b1
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Add Level2EndTriggerVolume
|
2024-04-18 22:26:11 +01:00 |
baz
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d634787dc5
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Add Level1EndTrigger
|
2024-04-18 22:26:02 +01:00 |
baz
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ef75efeab7
|
2024/4/18 Level2 Updates
|
2024-04-18 22:25:37 +01:00 |
baz
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347f811916
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Add remaining StorageRack assets
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2024-04-18 22:25:21 +01:00 |
baz
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2909f08599
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Add StorageRack staticmesh
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2024-04-18 18:19:16 +01:00 |
baz
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0a82996a21
|
Update MainMenu level
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2024-04-17 01:48:11 +01:00 |