Commit Graph

282 Commits

Author SHA1 Message Date
Louis Hobbs f2824be7b9 Add `FieldSystemEngine` and `GeometryCollectionEngine` to build file 2023-01-31 21:35:27 +00:00
Louis Hobbs f88752f5a5 Change `WeaponDamage` to `float` from `int` 2023-01-31 21:34:36 +00:00
Louis Hobbs a0c125c424 Spawn FieldSystemActor at Hit Result Impact Point 2023-01-31 21:27:36 +00:00
Louis Hobbs 97c937d212 Add `NakatomiFieldSystemActor` to `Weapon` 2023-01-31 21:26:45 +00:00
Louis Hobbs 934055d0ed Add `NakatomiFieldSystemActor` 2023-01-31 21:25:28 +00:00
Louis Hobbs cb969be97c Update Weapon Pickup Defaults 2023-01-25 00:28:00 +00:00
Louis Hobbs ac9c8981b9 Fix out of range array crashes when removing weapon from inventory 2023-01-24 02:54:17 +00:00
Louis Hobbs a3456fce0f Add logic for removing weapons from inventory 2023-01-18 22:41:10 +00:00
Louis Hobbs 7c44598084 Play Weapon Fire Sound in OnFire 2023-01-18 00:35:06 +00:00
Louis Hobbs a266215e98 Decrement Weapon AmmoCount in OnFire 2023-01-18 00:10:39 +00:00
Louis Hobbs ba7457dca9 Add Ammo counts to Weapon 2023-01-18 00:10:10 +00:00
Louis Hobbs 495e08ec74 Filter Hits by Actor Tag 2023-01-16 23:14:03 +00:00
Louis Hobbs 26d9daf73d Add `"Player"` Actor Tag to PlayerCharacter 2023-01-16 23:13:24 +00:00
Louis Hobbs 19a5054271 Create Destructible Actor Class 2023-01-16 23:12:35 +00:00
Louis Hobbs 3007c56580 Use`CurrentWeapon` properties in `CalculateHits` 2023-01-13 21:25:19 +00:00
Louis Hobbs 4712d405d5 Add max health check to `SetCurrentHealth` 2023-01-13 21:14:08 +00:00
Louis Hobbs a90c447ce9 Add extra weapon firing logic 2023-01-13 21:11:07 +00:00
Louis Hobbs 90fcf30ce5 Fix formatting 2023-01-13 19:45:40 +00:00
Louis Hobbs b955732fb8 Add Weapon from Weapon Pickup to Current Inventory 2023-01-12 23:53:02 +00:00
Louis Hobbs 0f0ab4c6e7 Make Weapon Properties Blueprint Editable 2023-01-12 23:17:54 +00:00
Louis Hobbs ada4178123 Add attach weapon to hand socket 2023-01-12 23:17:34 +00:00
Louis Hobbs b59171df27 Invert Camera Pitch Movement 2023-01-11 01:48:29 +00:00
Louis Hobbs f556d1d176 Add `OnComponentBeginOverlap` delegate to `AWeaponPickup` 2023-01-09 22:48:53 +00:00
Louis Hobbs 2d48d7c703 Add barebones weapon pickup 2023-01-06 01:33:26 +00:00
Louis Hobbs 86b34b7226 Add Weapon Switching Input Action and Callback 2023-01-05 01:53:32 +00:00
Louis Hobbs f002cfa870 Add Inventory basic shell 2023-01-02 02:59:40 +00:00
Louis Hobbs 14bb9eef74 Add base `Weapon` class 2022-12-15 22:04:51 +00:00
Louis Hobbs 772b2cb146 Add Project Files 2022-12-13 04:14:07 +00:00
Louis Hobbs 87b2102733 Add Player Character 2022-12-13 04:11:56 +00:00
Louis Hobbs 26e875e47e Add Player Controller 2022-12-13 04:11:17 +00:00
Louis Hobbs c47a072996 Add Health Components 2022-12-13 04:10:20 +00:00
Louis Hobbs b734fc529b Create empty UE5.1 project 2022-12-08 02:40:24 +00:00