baz
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5cc1709c5a
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Add Chipboard material
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2024-04-23 23:29:23 +01:00 |
baz
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0b2bf7220d
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Reenable nanite
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2024-04-23 23:29:17 +01:00 |
baz
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b7f7c52e58
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2024/4/23 Level2 Updates 2
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2024-04-23 21:11:29 +01:00 |
baz
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d736796ae3
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More Storage Racks
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2024-04-23 21:11:14 +01:00 |
baz
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fd3a8e9a16
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2024/4/22 Level2 Updates
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2024-04-23 01:17:16 +01:00 |
baz
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8107f99393
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More Storage Racks
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2024-04-23 01:17:01 +01:00 |
baz
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5af05bfb72
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Add Corrugated Steel Material
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2024-04-23 01:16:55 +01:00 |
baz
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62c9b94f2b
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Add Concrete Material
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2024-04-23 01:16:47 +01:00 |
baz
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d4209f6f5f
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ProjectSettings updates
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2024-04-20 00:49:09 +01:00 |
baz
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8b6aa1a07d
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2024/4/19 Level2 Updates
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2024-04-20 00:48:50 +01:00 |
baz
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2cc01608f9
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Lampfixtures Updates]
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2024-04-20 00:48:23 +01:00 |
baz
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98cadd5952
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Make FUNCTIONS in LevelManager BlueprintCallable
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2024-04-19 19:30:18 +01:00 |
baz
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2d1523241d
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StorageRack updates
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2024-04-19 19:29:27 +01:00 |
baz
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cacef673fe
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Add LampFixture assets
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2024-04-19 19:29:07 +01:00 |
baz
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094cf8a8b3
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Add RequiredKeyCount to Door Blueprint
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2024-04-19 17:25:31 +01:00 |
baz
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ba492461b1
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Add Level2EndTriggerVolume
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2024-04-18 22:26:11 +01:00 |
baz
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d634787dc5
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Add Level1EndTrigger
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2024-04-18 22:26:02 +01:00 |
baz
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ef75efeab7
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2024/4/18 Level2 Updates
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2024-04-18 22:25:37 +01:00 |
baz
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347f811916
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Add remaining StorageRack assets
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2024-04-18 22:25:21 +01:00 |
baz
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2909f08599
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Add StorageRack staticmesh
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2024-04-18 18:19:16 +01:00 |
baz
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0a82996a21
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Update MainMenu level
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2024-04-17 01:48:11 +01:00 |
baz
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2fdf0fa420
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2024/4/15 Level1 Updates
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2024-04-16 00:36:12 +01:00 |
baz
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30893d5316
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Add TallFillingCabinet
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2024-04-15 23:46:42 +01:00 |
baz
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e8b9a30dc2
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Add new Bookshelfs
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2024-04-15 23:46:36 +01:00 |
baz
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cd02f8fcf9
|
2024/4/14 Level1 Updates
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2024-04-15 01:45:51 +01:00 |
baz
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df54b18244
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Add Bookshelf without books ontop
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2024-04-15 01:45:33 +01:00 |
baz
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5471e2fe28
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Add Lamp with Light asset
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2024-04-15 01:45:17 +01:00 |
baz
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7d55ce0583
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Add Roundtable asset
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2024-04-15 01:45:10 +01:00 |
baz
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bfcbcad48c
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Create monitor decal asset
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2024-04-15 01:45:01 +01:00 |
baz
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41e4ece078
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Add BIGDESK asset
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2024-04-15 01:44:43 +01:00 |
baz
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4afe8684ce
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2024/4/10 Level1 Updates
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2024-04-11 01:24:53 +01:00 |
baz
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6d98a5930e
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Add Bookshelf asset
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2024-04-11 01:24:40 +01:00 |
baz
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9bea577e76
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Add Leather Material
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2024-04-11 01:24:34 +01:00 |
baz
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dd43dc0753
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Bin material changes
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2024-04-11 01:24:29 +01:00 |
baz
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a25f08b832
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Replace health number with symbols
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2024-04-11 00:34:24 +01:00 |
baz
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2320014f72
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Add Bin Static Mesh
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2024-04-10 23:43:01 +01:00 |
baz
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4e99898af9
|
Enemy updates
|
2024-04-10 01:32:23 +01:00 |
baz
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374a04409b
|
Grune Updates
|
2024-04-10 01:32:14 +01:00 |
baz
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3d66b9268e
|
Door updates
|
2024-04-10 01:32:02 +01:00 |
baz
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0e6ac1fc2f
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Disable DebugLines for shots
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2024-04-10 01:31:48 +01:00 |
baz
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dc85c69258
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Add SW_Woosh
|
2024-04-10 01:30:11 +01:00 |
baz
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b8c22c9d36
|
2024/4/9 Level1 Updates
|
2024-04-10 01:29:27 +01:00 |
baz
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c0d57dac8e
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Check for Player in OnOverlapBegin on ALevelKeyPickup
|
2024-04-10 01:28:51 +01:00 |
baz
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b2dc5b86f7
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Make Filling Cabinet assets
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2024-04-10 00:41:54 +01:00 |
baz
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e263205065
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Add Mold decal
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2024-04-10 00:41:41 +01:00 |
baz
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0b8426d144
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Add Grunge Decal
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2024-04-10 00:41:36 +01:00 |
baz
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01069c3c10
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Add RedPlastic Material
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2024-04-09 23:57:30 +01:00 |
baz
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5dc577ec46
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Update Mug Texture
|
2024-04-09 22:55:07 +01:00 |
baz
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35a8247bf6
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Add WeaponSpreadModifier to EnemyCharacters
|
2024-04-09 21:20:35 +01:00 |
baz
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3229a2cf7b
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Update Crosshair and Hitmarket HUD assets to match new font
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2024-04-09 21:20:11 +01:00 |