|  | 357e4fdf5e | Create MainMenuGameModeBase | 2023-11-09 22:14:45 +00:00 |  | 
			
				
					|  | f87ec61ddb | Add variables and functions to MainMenuUIWidget | 2023-11-09 22:14:15 +00:00 |  | 
			
				
					|  | 83178d863b | Create MainMenuUIWidget | 2023-10-31 23:05:29 +00:00 |  | 
			
				
					|  | 775df93d55 | Remove TODO comment in Pickup | 2023-10-24 22:58:41 +01:00 |  | 
			
				
					|  | e001931bb6 | Create TaskCreateLineOfSight | 2023-10-24 22:56:47 +01:00 |  | 
			
				
					|  | 6cae297c3a | Add extra checking in TaskInWithinRange | 2023-10-22 22:13:35 +01:00 |  | 
			
				
					|  | bab1f8acd6 | Set SelfActor in Blackboard | 2023-10-22 22:13:13 +01:00 |  | 
			
				
					|  | 969ecbebc8 | Create TaskIsWithinRange | 2023-10-19 22:53:09 +01:00 |  | 
			
				
					|  | bc0138251a | Remove TODO comment | 2023-10-15 20:03:14 +01:00 |  | 
			
				
					|  | b234045698 | Remove assigning of spawned Throwable | 2023-10-15 20:00:56 +01:00 |  | 
			
				
					|  | ca617a8a3c | Spawn Particle System at Impact Point on a static object | 2023-10-15 20:00:34 +01:00 |  | 
			
				
					|  | b4fb8f7761 | Spawn DecalActor when static object is Hit | 2023-10-12 23:03:59 +01:00 |  | 
			
				
					|  | 589592927f | Add Decal Actor to Weapons | 2023-10-12 23:03:43 +01:00 |  | 
			
				
					|  | 12c8d7b6f0 | Add FrameRate Limit to Options Menu | 2023-10-11 22:00:33 +01:00 |  | 
			
				
					|  | 23af466085 | Add methods to set and remove options menu from viewport | 2023-10-09 23:29:25 +01:00 |  | 
			
				
					|  | 122c3998fd | Add new setting options and remove manual apply settings button | 2023-10-08 22:27:59 +01:00 |  | 
			
				
					|  | 2115c4456c | Create OptionsUIWidget | 2023-10-06 23:14:26 +01:00 |  | 
			
				
					|  | 483add816a | Add Options Menu to viewport on OptionsButton Clicked | 2023-10-06 23:13:52 +01:00 |  | 
			
				
					|  | dc0ed36573 | Modify current weapon checking in ThrowWeaponCallback | 2023-10-05 22:04:28 +01:00 |  | 
			
				
					|  | da1fcc15bd | Add Basic Pause functionality | 2023-10-03 22:52:28 +01:00 |  | 
			
				
					|  | 149de8788f | Create PauseUIWidget | 2023-10-01 23:51:53 +01:00 |  | 
			
				
					|  | 29b06222a5 | Add Pause Menu Widget to Player Character | 2023-09-25 23:00:56 +01:00 |  | 
			
				
					|  | 322b872042 | Add Pause Player Input Action | 2023-09-25 23:00:32 +01:00 |  | 
			
				
					|  | 12db67439f | Add logic to throw weapon once weapon ammo is depleted | 2023-09-23 21:10:15 +01:00 |  | 
			
				
					|  | 6c0e0fe395 | Make Throwable Explode() on impact | 2023-09-21 21:10:01 +01:00 |  | 
			
				
					|  | d3e775758d | Add functionality to ThrowThrowable | 2023-09-20 01:57:37 +01:00 |  | 
			
				
					|  | 19d452be5c | Update UPROPERTY values for ImpulseForce and ImpulseAngle | 2023-09-20 01:56:56 +01:00 |  | 
			
				
					|  | 60bf490f8a | Update ThrowableInventory type | 2023-09-20 01:56:13 +01:00 |  | 
			
				
					|  | 7cdb9b1c69 | Add Impulse Angle and Force variables to Throwables | 2023-09-19 02:19:23 +01:00 |  | 
			
				
					|  | 27fc0d5212 | Change SpawnLocation to forward vector of player | 2023-09-19 02:06:16 +01:00 |  | 
			
				
					|  | ea06181a01 | Add extra checking in ExplosiveActor Explode method | 2023-09-18 02:59:32 +01:00 |  | 
			
				
					|  | c944e5e6f9 | Add extra checking to Expand Crosshair functionality | 2023-09-18 02:29:49 +01:00 |  | 
			
				
					|  | 9ece07b011 | Move feteching of HealthComponent outside of if statement | 2023-09-18 02:29:18 +01:00 |  | 
			
				
					|  | ff8e947a4e | Add functionality to ThrowWeaponCallback | 2023-09-18 02:28:31 +01:00 |  | 
			
				
					|  | 81c954dabb | Create WeaponThrowable class | 2023-09-18 02:27:56 +01:00 |  | 
			
				
					|  | 7c803eb3ff | Add WeaponThrowable Template to Weapon | 2023-09-18 01:09:08 +01:00 |  | 
			
				
					|  | 9abe8e1697 | Create WeaponThrowable class | 2023-09-13 17:17:28 +01:00 |  | 
			
				
					|  | 04512d1717 | Add ThrowableInventory to NakatomiCharacter | 2023-09-13 17:16:56 +01:00 |  | 
			
				
					|  | 5a8c542581 | Create separate Throw Weapon and Throw Explosive input actions | 2023-09-13 14:55:56 +01:00 |  | 
			
				
					|  | eea9ee49e6 | Add Input Action for ThrowThrowable | 2023-09-12 23:39:05 +01:00 |  | 
			
				
					|  | fe6eca55c5 | Enable physics on StaticMeshComponent in Throwables | 2023-09-12 23:38:35 +01:00 |  | 
			
				
					|  | 62ac0e7496 | Set Root Component in Pickup | 2023-09-12 23:37:49 +01:00 |  | 
			
				
					|  | 480cfb0530 | Add extra checking when spawning WeaponPickup on EnemyAI Death | 2023-09-12 23:37:33 +01:00 |  | 
			
				
					|  | 42f99410e0 | Create ThrowThrowable method | 2023-09-08 22:17:05 +01:00 |  | 
			
				
					|  | 1023a4f2b7 | Change HealthComponent from private to protected | 2023-09-08 21:10:30 +01:00 |  | 
			
				
					|  | 7569f2d792 | Add initial Throwable Actor implementation | 2023-09-06 17:34:15 +01:00 |  | 
			
				
					|  | cb46d98936 | Fix includes in GetDistanceToPlayerTask | 2023-09-05 18:39:27 +01:00 |  | 
			
				
					|  | e0d5526a63 | Move Perception Component from EnemyCharacter to EnemyAIController | 2023-09-05 18:39:14 +01:00 |  | 
			
				
					|  | 0dc524e02d | Remove unnecessary check in TaskGetLocationNearLocation | 2023-09-05 16:56:17 +01:00 |  | 
			
				
					|  | 681641672c | Add Minimum Distance Check to GetLocationNearLocation Task | 2023-09-05 14:59:52 +01:00 |  |