Commit Graph

292 Commits

Author SHA1 Message Date
baz 9ece07b011 Move feteching of HealthComponent outside of if statement 2023-09-18 02:29:18 +01:00
baz ff8e947a4e Add functionality to ThrowWeaponCallback 2023-09-18 02:28:31 +01:00
baz 81c954dabb Create WeaponThrowable class 2023-09-18 02:27:56 +01:00
baz 7c803eb3ff Add WeaponThrowable Template to Weapon 2023-09-18 01:09:08 +01:00
baz 9abe8e1697 Create WeaponThrowable class 2023-09-13 17:17:28 +01:00
baz 04512d1717 Add ThrowableInventory to NakatomiCharacter 2023-09-13 17:16:56 +01:00
baz 5a8c542581 Create separate Throw Weapon and Throw Explosive input actions 2023-09-13 14:55:56 +01:00
baz eea9ee49e6 Add Input Action for ThrowThrowable 2023-09-12 23:39:05 +01:00
baz fe6eca55c5 Enable physics on StaticMeshComponent in Throwables 2023-09-12 23:38:35 +01:00
baz 62ac0e7496 Set Root Component in Pickup 2023-09-12 23:37:49 +01:00
baz 480cfb0530 Add extra checking when spawning WeaponPickup on EnemyAI Death 2023-09-12 23:37:33 +01:00
baz d3cfa1b746 Update project to UE5.3 2023-09-12 17:57:15 +01:00
baz 42f99410e0 Create ThrowThrowable method 2023-09-08 22:17:05 +01:00
baz 1023a4f2b7 Change HealthComponent from private to protected 2023-09-08 21:10:30 +01:00
Louis Hobbs 7569f2d792 Add initial Throwable Actor implementation 2023-09-06 17:34:15 +01:00
Louis Hobbs cb46d98936 Fix includes in GetDistanceToPlayerTask 2023-09-05 18:39:27 +01:00
Louis Hobbs e0d5526a63 Move Perception Component from EnemyCharacter to EnemyAIController 2023-09-05 18:39:14 +01:00
Louis Hobbs 0dc524e02d Remove unnecessary check in TaskGetLocationNearLocation 2023-09-05 16:56:17 +01:00
Louis Hobbs 681641672c Add Minimum Distance Check to GetLocationNearLocation Task 2023-09-05 14:59:52 +01:00
Louis Hobbs 7aa0c0b002 Abort Lower Priority tasks when player is detected 2023-09-03 22:38:08 +01:00
baz 2f556660ac revert 6e1260a0dd
revert Bind UFUNCTION to OnTargetPerceptionUpdated
2023-09-03 23:31:34 +02:00
Louis Hobbs 6e1260a0dd Bind UFUNCTION to OnTargetPerceptionUpdated 2023-08-28 23:45:15 +01:00
Louis Hobbs 3621378cb3 Add MoveTo Location near Location in Worker Behaviour Tree 2023-08-23 15:16:21 +01:00
Louis Hobbs b10311e3d1 Add TaskGetLocationNearLocation AI Task 2023-08-23 15:15:30 +01:00
Louis Hobbs 5e65a6ff35 Update Worker AI Blackboard and Behaviour Tree 2023-08-23 00:20:39 +01:00
Louis Hobbs 6d8169e2b3 Add StoreActorLocationTask AI Task Node 2023-08-23 00:20:02 +01:00
Louis Hobbs f0b8c594d4 Add TaskReleaseAttackToken AI Task 2023-08-23 00:19:46 +01:00
Louis Hobbs f04bc8378a Add functionality to TaskAcquireAttackToken 2023-08-23 00:19:30 +01:00
Louis Hobbs 0afcd945ce Add AttackToken methods to EnemyAIController 2023-08-21 23:43:49 +01:00
Louis Hobbs ca07abb131 Change ReleaseToken to return bool 2023-08-21 23:42:48 +01:00
Louis Hobbs 763c8db97e Create AcquireAttackToken task 2023-08-17 23:05:59 +01:00
Louis Hobbs ec057454c3 Create Request, Release and Reset Token methods in AIAttackTokenManager 2023-08-17 22:28:11 +01:00
Louis Hobbs ac45acb232 Add method to create and get AIAttackTokenManger 2023-08-17 21:47:53 +01:00
Louis Hobbs 57abe9a3a2 Create AIAttackTokenManager Object 2023-08-17 21:47:21 +01:00
Louis Hobbs 95481dba52 Create NakatomiGameInstance 2023-08-16 23:32:50 +01:00
Louis Hobbs 7079c129f7 Add HitMarker Sound Effect 2023-08-16 12:31:07 +01:00
Louis Hobbs e97d370d23 Check if Hit Actor is dead when displaying hitmarker 2023-08-09 22:53:32 +01:00
Louis Hobbs 2a33897198 Add Hitmarker HUD asset, animation and Enemy Hit Delegate 2023-08-08 22:31:37 +01:00
Louis Hobbs 1fb9930791 Add Crosshair Expansion when OnFire is called. 2023-08-08 22:02:56 +01:00
Louis Hobbs dc9339ef90 Create PlayerHUDWidget 2023-08-01 23:02:32 +01:00
Louis Hobbs 771f85bc13 Add Hitmarker asset 2023-07-30 16:47:53 +01:00
Louis Hobbs ad40b49e1a Add static Crosshair to Player HUD 2023-07-30 16:47:40 +01:00
Louis Hobbs cee5c8d08c Add ADS Spread Multiplier to RandomWeaponParameter generation 2023-07-30 15:23:30 +01:00
Louis Hobbs 929eca3204 Add ADS Weapon Spread Modifier 2023-07-27 22:22:14 +01:00
Louis Hobbs 938b4425eb Add ADS aim sensitivity modifier 2023-07-26 22:43:29 +01:00
Louis Hobbs 3d4ef7e3c0 Add functionality to change movement speed depending on status 2023-07-25 21:34:04 +01:00
Louis Hobbs 9e7417eb59 Change shooting direction to use camera and centre of screen 2023-07-24 19:09:59 +01:00
Louis Hobbs 3ed84127c2 Add Aim Down Sights functionality 2023-07-24 19:09:04 +01:00
Louis Hobbs 87cd5f4242 Add Test Health Pickup Blueprint Class 2023-07-04 22:23:42 +01:00
Louis Hobbs db22a4eb58 Add Bouncing Static Mesh to Health Pickup 2023-07-04 22:22:27 +01:00