kayomn
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4ca2cf2511
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Remove testing mesh from map editor
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2023-01-31 22:34:23 +00:00 |
kayomn
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b0a76f5fd3
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Rename TileGrid to Interior
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2023-01-31 22:33:14 +00:00 |
kayomn
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647ac60ce7
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Fix tile grid alignment issues
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2023-01-31 22:29:30 +00:00 |
kayomn
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176b18866f
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Add fill rect tool to interior map editor
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2023-01-31 00:07:44 +00:00 |
kayomn
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a9f7437d01
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Add logic to right-click delete tiles
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2023-01-28 00:13:49 +00:00 |
kayomn
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300f1db0d5
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Add support for tile orientation in map editor
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2023-01-27 23:52:10 +00:00 |
kayomn
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a175b22377
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Replace placeholder meshes with tiles for interior map editing
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2023-01-27 22:44:28 +00:00 |
kayomn
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1ccb0400dc
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Rename tile menu options to be clearer
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2023-01-27 20:34:39 +00:00 |
kayomn
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e2ccaa469e
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Add clear tiles button to map editor
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2023-01-27 20:20:24 +00:00 |
kayomn
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4963f7b355
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Add basic functionality for plotting meshes of interiors
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2023-01-27 19:36:54 +00:00 |
kayomn
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f6e3408d0e
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Make map edit activation signal more flexible
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2023-01-27 15:57:16 +00:00 |
kayomn
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499cfe84ef
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Clean up MeshGrid logic
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2023-01-27 15:49:56 +00:00 |
kayomn
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42c3a53b24
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Refactor code quality and squash bugs in MeshGrid
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2023-01-27 14:15:59 +00:00 |
kayomn
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f87cc4f996
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Remove debug print
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2023-01-26 00:08:37 +00:00 |
kayomn
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fbe4213c7f
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Remove dependency on ItemSelection
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2023-01-26 00:08:06 +00:00 |
kayomn
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725ab3c55d
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Modify WorkerPrompt to use signals over awaitable functions
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2023-01-25 23:55:18 +00:00 |
kayomn
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eb20329586
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Remove testing cube from map editor
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2023-01-25 23:48:13 +00:00 |
kayomn
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9dd28af524
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Fix regression in terrain visibility
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2023-01-25 23:47:37 +00:00 |
kayomn
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f3f837f31b
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Rename Frame rate: 144.638397
Frame rate: 144.000000
Frame rate: 144.000000
Frame rate: 144.000000
Frame rate: 144.000000
Frame rate: 144.000000
Frame rate: 144.000000
Frame rate: 144.000000 to and to in UI and code
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2023-01-25 23:42:50 +00:00 |
kayomn
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7a8225240b
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Add support for building menu to toolbar
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2023-01-25 23:39:10 +00:00 |
kayomn
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0d11abfe23
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Add support for multi-context control overrides to player controller
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2023-01-25 23:36:53 +00:00 |
kayomn
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7526e60037
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Work around parser regression in latest Godot 4 beta
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2023-01-25 23:35:36 +00:00 |
kayomn
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9636d23dd0
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Refactor map editor UI to support interior maps
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2023-01-24 23:26:17 +00:00 |
kayomn
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11e5e237c6
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Merge pull request 'Fix Brush Cursor Highlight' (#12) from fix-brush-cursor-highlight into main
Reviewed-on: #12
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2023-01-23 22:50:58 +01:00 |
kayomn
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6eb73649c8
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Fix brush cursor highlight
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2023-01-23 21:43:56 +00:00 |
kayomn
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03a7ad1b02
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Merge pull request 'Add Support for Custom Brushes in Map Editor' (#11) from map-editor-custom-brushes into main
Reviewed-on: #11
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2023-01-23 22:25:20 +01:00 |
kayomn
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5bda4e0254
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Add support for custom brushes in map editor
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2023-01-23 21:23:43 +00:00 |
kayomn
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9cd33db1dd
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Merge pull request 'Fix Large Terrain Performance Issues' (#10) from large-terrain-performance-fix into main
Reviewed-on: #10
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2023-01-23 21:32:18 +01:00 |
kayomn
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4121b068f4
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Amend missed code review comment
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2023-01-23 20:31:28 +00:00 |
kayomn
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aa97badf69
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Amend code review comments
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2023-01-23 20:29:43 +00:00 |
kayomn
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10ee4f93f5
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Offload map editor terrain generation to secondary thread
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2023-01-23 20:16:26 +00:00 |
kayomn
|
eb83022e6d
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Remove testing terrain paints
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2023-01-23 18:28:51 +00:00 |
kayomn
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32700ee9d4
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Refactor map editor
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2023-01-23 18:28:14 +00:00 |
kayomn
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f3e630849b
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Merge pull request 'Add Camera Bounds Data' (#9) from editor-camera-bounds into main
Reviewed-on: #9
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2023-01-22 23:57:46 +01:00 |
kayomn
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17d0130d4f
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Always show player camera boundary marker
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2023-01-22 22:51:16 +00:00 |
kayomn
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01e5a5dbdb
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Add world boundaries for player camera
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2023-01-22 15:41:37 +00:00 |
kayomn
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5d02cd16c7
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Reword editor warning for ItemSelection
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2023-01-21 15:05:37 +00:00 |
kayomn
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b4772546b3
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Add editor warnings to ButtonSelection
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2023-01-21 15:03:12 +00:00 |
kayomn
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e72698ffcd
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Merge pull request 'Editor Terrain Brush' (#2) from editor-terrain-brush into main
Reviewed-on: #2
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2023-01-19 01:51:24 +01:00 |
kayomn
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748a22347a
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Amend code review changes
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2023-01-19 00:49:44 +00:00 |
kayomn
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c7a0d6bce2
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Tidy up code and file structure
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2023-01-18 17:15:41 +00:00 |
kayomn
|
2c24ec861f
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More editor UI fixes
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2023-01-17 19:53:09 +00:00 |
kayomn
|
129c4f16d8
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Fix brush mask button group being ignored
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2023-01-17 16:44:21 +00:00 |
kayomn
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5db227a8ac
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Expose hardcoded brush mask to editor UI
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2023-01-17 16:41:54 +00:00 |
kayomn
|
bf73abed8d
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Fix editor crash at startup
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2023-01-17 15:29:40 +00:00 |
kayomn
|
ea5db595d4
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Refactor and redesign editor UI
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2023-01-17 15:22:15 +00:00 |
kayomn
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73de050628
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Adjust scale of noise UV for terrain shading
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2023-01-16 23:48:56 +00:00 |
kayomn
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81abb0d8d9
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Fix errors in editable terrain painting calculations
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2023-01-16 23:48:13 +00:00 |
kayomn
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0b19b97293
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Various editor and editor GUI fixes
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2023-01-16 18:54:06 +00:00 |
kayomn
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9982cae13b
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Add cobbled limestone terrain
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2023-01-16 18:25:35 +00:00 |