Commit Graph

98 Commits

Author SHA1 Message Date
kayomn 200f0939c3 Add missing boundary checks to interior map generation 2023-02-09 11:11:48 +00:00
kayomn ee37075778 Revamp floor tiling system with auto-tile solution 2023-02-09 00:55:01 +00:00
kayomn e654466805 Remove 'rotate' option for tiles 2023-02-04 17:39:27 +00:00
kayomn 4343a845ad Clean up map editor folder structure 2023-02-04 17:25:34 +00:00
kayomn 98e8d22b30 Merge pull request 'Improve Map Editor Initialization Time' (#14) from init-performance-improvements into main
Reviewed-on: #14
2023-02-01 19:29:57 +01:00
kayomn 7ce7256386 Improve map editor initialization time 2023-02-01 18:26:41 +00:00
kayomn e6b115a9e2 Merge pull request 'Interior Maps' (#13) from interior-maps into main
Reviewed-on: #13
2023-02-01 01:16:15 +01:00
kayomn 6bf34c13c5 Fix naming convention inconsistency 2023-02-01 00:12:11 +00:00
kayomn 8d014d69a9 Fix InteriorMap not hiding its multi-mesh instances when hidden 2023-02-01 00:11:14 +00:00
kayomn 821c1ac8c4 Amend code review comments 2023-02-01 00:05:48 +00:00
kayomn 3af575298d Fix glitchy interior map editor behaviors 2023-01-31 23:24:40 +00:00
kayomn 08bcb54daa Rename 'Interior' to 'InteriorMap' 2023-01-31 22:48:12 +00:00
kayomn ccb44fe118 Fix crash in map editor 2023-01-31 22:43:21 +00:00
kayomn 10148638e9 Rename 'exterior' to 'terrain' in map editor UI 2023-01-31 22:36:06 +00:00
kayomn 4ca2cf2511 Remove testing mesh from map editor 2023-01-31 22:34:23 +00:00
kayomn b0a76f5fd3 Rename TileGrid to Interior 2023-01-31 22:33:14 +00:00
kayomn 647ac60ce7 Fix tile grid alignment issues 2023-01-31 22:29:30 +00:00
kayomn 176b18866f Add fill rect tool to interior map editor 2023-01-31 00:07:44 +00:00
kayomn a9f7437d01 Add logic to right-click delete tiles 2023-01-28 00:13:49 +00:00
kayomn 300f1db0d5 Add support for tile orientation in map editor 2023-01-27 23:52:10 +00:00
kayomn a175b22377 Replace placeholder meshes with tiles for interior map editing 2023-01-27 22:44:28 +00:00
kayomn 1ccb0400dc Rename tile menu options to be clearer 2023-01-27 20:34:39 +00:00
kayomn e2ccaa469e Add clear tiles button to map editor 2023-01-27 20:20:24 +00:00
kayomn 4963f7b355 Add basic functionality for plotting meshes of interiors 2023-01-27 19:36:54 +00:00
kayomn f6e3408d0e Make map edit activation signal more flexible 2023-01-27 15:57:16 +00:00
kayomn 499cfe84ef Clean up MeshGrid logic 2023-01-27 15:49:56 +00:00
kayomn 42c3a53b24 Refactor code quality and squash bugs in MeshGrid 2023-01-27 14:15:59 +00:00
kayomn f87cc4f996 Remove debug print 2023-01-26 00:08:37 +00:00
kayomn fbe4213c7f Remove dependency on ItemSelection 2023-01-26 00:08:06 +00:00
kayomn 725ab3c55d Modify WorkerPrompt to use signals over awaitable functions 2023-01-25 23:55:18 +00:00
kayomn eb20329586 Remove testing cube from map editor 2023-01-25 23:48:13 +00:00
kayomn 9dd28af524 Fix regression in terrain visibility 2023-01-25 23:47:37 +00:00
kayomn f3f837f31b Rename Frame rate: 144.638397
Frame rate: 144.000000
Frame rate: 144.000000
Frame rate: 144.000000
Frame rate: 144.000000
Frame rate: 144.000000
Frame rate: 144.000000
Frame rate: 144.000000 to  and  to  in UI and code
2023-01-25 23:42:50 +00:00
kayomn 7a8225240b Add support for building menu to toolbar 2023-01-25 23:39:10 +00:00
kayomn 0d11abfe23 Add support for multi-context control overrides to player controller 2023-01-25 23:36:53 +00:00
kayomn 7526e60037 Work around parser regression in latest Godot 4 beta 2023-01-25 23:35:36 +00:00
kayomn 9636d23dd0 Refactor map editor UI to support interior maps 2023-01-24 23:26:17 +00:00
kayomn 11e5e237c6 Merge pull request 'Fix Brush Cursor Highlight' (#12) from fix-brush-cursor-highlight into main
Reviewed-on: #12
2023-01-23 22:50:58 +01:00
kayomn 6eb73649c8 Fix brush cursor highlight 2023-01-23 21:43:56 +00:00
kayomn 03a7ad1b02 Merge pull request 'Add Support for Custom Brushes in Map Editor' (#11) from map-editor-custom-brushes into main
Reviewed-on: #11
2023-01-23 22:25:20 +01:00
kayomn 5bda4e0254 Add support for custom brushes in map editor 2023-01-23 21:23:43 +00:00
kayomn 9cd33db1dd Merge pull request 'Fix Large Terrain Performance Issues' (#10) from large-terrain-performance-fix into main
Reviewed-on: #10
2023-01-23 21:32:18 +01:00
kayomn 4121b068f4 Amend missed code review comment 2023-01-23 20:31:28 +00:00
kayomn aa97badf69 Amend code review comments 2023-01-23 20:29:43 +00:00
kayomn 10ee4f93f5 Offload map editor terrain generation to secondary thread 2023-01-23 20:16:26 +00:00
kayomn eb83022e6d Remove testing terrain paints 2023-01-23 18:28:51 +00:00
kayomn 32700ee9d4 Refactor map editor 2023-01-23 18:28:14 +00:00
kayomn f3e630849b Merge pull request 'Add Camera Bounds Data' (#9) from editor-camera-bounds into main
Reviewed-on: #9
2023-01-22 23:57:46 +01:00
kayomn 17d0130d4f Always show player camera boundary marker 2023-01-22 22:51:16 +00:00
kayomn 01e5a5dbdb Add world boundaries for player camera 2023-01-22 15:41:37 +00:00