snoopy
Networked fantasy telescope
Originally based on https://raytracing.github.io/
Original repository at https://github.com/ktyldev/flark
https://www.linuxhowtos.org/C_C++/socket.htm
todo
- waits for connection
 - send a message to the client
 - move core rendering out of main.cpp
 - combine 'hittable' 'hittable_list' and 'scene' into 'world'
 - send rendered image data to client
 - form image file on client
 - specify protocol format
 - receive imaging command
 - render image
 - send image data
 - send image data using udp
 - send telemetry
 - compress image before sending
 
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