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README.md
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README.md
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@ -7,3 +7,21 @@ Originally based on https://raytracing.github.io/
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Original repository at https://github.com/ktyldev/flark
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https://www.linuxhowtos.org/C_C++/socket.htm
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## todo
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* [x] waits for connection
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* [x] send a message to the client
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* [x] move core rendering out of main.cpp
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* [ ] combine 'hittable' 'hittable_list' and 'scene' into 'world'
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* [x] send rendered image data to client
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* [x] form image file on client
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* [ ] specify protocol format
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* [ ] receive imaging command
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* [x] render image
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* [x] send image data
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* [ ] send image data using udp
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* [ ] send telemetry
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* [ ] compress image before sending
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25
telescope.md
25
telescope.md
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@ -1,25 +0,0 @@
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fantasy telescope idea
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use rti1w as a base
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* [x] server waits for connection
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* [x] client establishes connection
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* [x] send a message to the client
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* [x] move core rendering out of main.cpp
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* [ ] combine 'hittable' 'hittable_list' and 'scene'
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* [x] send rendered image data to client
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* [x] form image file on client
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* [ ] client sends receiving port to server
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* [ ] client application sends command to send image
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* [ ] server receives imaging command
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* [ ] server renders image
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* [ ] server sends image data stream to client
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* [ ] client application receives image
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* [ ] client requests resend of lost packets
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* [ ] client displays image
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* [ ] client saves image to file
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* [ ] server sends telemetry to client (what telemetry?)
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* [ ] server compresses image before sending to client
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* [ ] client specifies image parameters
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