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Packages
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Added a safezone that reports the position of the player whenever they are within the area.
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2021-02-15 09:44:04 +00:00 |
AudioManager.asset
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initial commit
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2021-01-25 19:44:17 +00:00 |
BurstAotSettings_StandaloneWindows.json
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package setup
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2021-01-27 07:43:40 +00:00 |
BurstAotSettings_WSAPlayer.json
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package setup
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2021-01-27 07:43:40 +00:00 |
ClusterInputManager.asset
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initial commit
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2021-01-25 19:44:17 +00:00 |
DynamicsManager.asset
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initial commit
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2021-01-25 19:44:17 +00:00 |
EditorBuildSettings.asset
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gameflow
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2021-02-12 09:32:10 +00:00 |
EditorSettings.asset
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initial commit
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2021-01-25 19:44:17 +00:00 |
GraphicsSettings.asset
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bunch of glitchy graphics stuff idk
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2021-04-24 02:06:03 +01:00 |
InputManager.asset
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As before
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2021-03-01 18:03:57 +00:00 |
NavMeshAreas.asset
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initial commit
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2021-01-25 19:44:17 +00:00 |
PackageManagerSettings.asset
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Added a shader with dissolve effect. Ckleaned up use of tags now using compare.tag which is more efficient. The spike trap is now functionally working however, ppolish does need to be applied to the final outcome.
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2021-02-26 14:50:30 +00:00 |
Physics2DSettings.asset
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initial commit
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2021-01-25 19:44:17 +00:00 |
PresetManager.asset
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initial commit
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2021-01-25 19:44:17 +00:00 |
ProjectSettings.asset
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bunch of glitchy graphics stuff idk
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2021-04-24 02:06:03 +01:00 |
ProjectVersion.txt
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initial commit
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2021-01-25 19:44:17 +00:00 |
QualitySettings.asset
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initial commit
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2021-01-25 19:44:17 +00:00 |
SceneTemplateSettings.json
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Added a safezone that reports the position of the player whenever they are within the area.
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2021-02-15 09:44:04 +00:00 |
TagManager.asset
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bunch of glitchy graphics stuff idk
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2021-04-24 02:06:03 +01:00 |
TimeManager.asset
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basic player controller and input handling
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2021-01-27 11:27:56 +00:00 |
TimelineSettings.asset
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package setup
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2021-01-27 07:43:40 +00:00 |
URPProjectSettings.asset
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initial commit
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2021-01-25 19:44:17 +00:00 |
VFXManager.asset
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initial commit
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2021-01-25 19:44:17 +00:00 |
VersionControlSettings.asset
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initial commit
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2021-01-25 19:44:17 +00:00 |
XRSettings.asset
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initial commit
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2021-01-25 19:44:17 +00:00 |