.. |
Caves
|
make freeze levels fully playable
|
2021-05-16 20:00:39 +01:00 |
Foliage
|
reworked entrance
|
2021-05-13 17:18:56 +01:00 |
Lighting
|
environment prefabs in preparation for merge
|
2021-04-27 20:36:29 +01:00 |
BigEntrance.prefab
|
minor fixes
|
2021-05-14 19:22:37 +01:00 |
BigEntrance.prefab.meta
|
reworked entrance
|
2021-05-13 17:18:56 +01:00 |
BlinkCorridoor.prefab
|
conflict boyes fixes
|
2021-05-15 14:24:32 +01:00 |
BlinkCorridoor.prefab.meta
|
sorted environment node into prefabs
|
2021-05-10 17:16:56 +01:00 |
Caves.meta
|
environment prefabs in preparation for merge
|
2021-04-27 20:36:29 +01:00 |
Courtyard 2.prefab
|
mostly freeze puzzle design
|
2021-05-15 14:39:53 +01:00 |
Courtyard 2.prefab.meta
|
create more environment prefabs
|
2021-04-26 17:32:35 +01:00 |
Courtyard 3.prefab
|
mostly freeze puzzle design
|
2021-05-15 14:39:53 +01:00 |
Courtyard 3.prefab.meta
|
mostly freeze puzzle design
|
2021-05-15 14:39:53 +01:00 |
Dust Pile.prefab
|
environment prefabs in preparation for merge
|
2021-04-27 20:36:29 +01:00 |
Dust Pile.prefab.meta
|
environment prefabs in preparation for merge
|
2021-04-27 20:36:29 +01:00 |
Entrance Courtyard.prefab
|
Merge branch 'main' into feature/final-level-design
|
2021-05-15 14:19:34 +01:00 |
Entrance Courtyard.prefab.meta
|
buncha level design, prefabs and stuff
|
2021-04-27 00:57:07 +01:00 |
EntranceDetail.prefab
|
minor fixes
|
2021-05-14 19:22:37 +01:00 |
EntranceDetail.prefab.meta
|
minor fixes
|
2021-05-14 19:22:37 +01:00 |
Foliage.meta
|
reworked entrance
|
2021-05-13 17:18:56 +01:00 |
FreezeIntro.prefab
|
more level design
|
2021-05-16 01:22:50 +01:00 |
FreezeIntro.prefab.meta
|
wip
|
2021-05-15 14:39:49 +01:00 |
Hallway.prefab
|
mostly freeze puzzle design
|
2021-05-15 14:39:53 +01:00 |
Hallway.prefab.meta
|
wip freeze levels environment design
|
2021-05-15 14:39:52 +01:00 |
Lighting.meta
|
environment prefabs in preparation for merge
|
2021-04-27 20:36:29 +01:00 |
Main Courtyard.prefab
|
make freeze levels fully playable
|
2021-05-16 20:00:39 +01:00 |
Main Courtyard.prefab.meta
|
create more environment prefabs
|
2021-04-26 17:32:35 +01:00 |
ROCKS(ENTRANCE).prefab
|
environment prefabs in preparation for merge
|
2021-04-27 20:36:29 +01:00 |
ROCKS(ENTRANCE).prefab.meta
|
environment prefabs in preparation for merge
|
2021-04-27 20:36:29 +01:00 |
Spaceship.prefab
|
buncha level design, prefabs and stuff
|
2021-04-27 00:57:07 +01:00 |
Spaceship.prefab.meta
|
buncha level design, prefabs and stuff
|
2021-04-27 00:57:07 +01:00 |
Statue.prefab
|
wip freeze levels environment design
|
2021-05-15 14:39:52 +01:00 |
Statue.prefab.meta
|
wip freeze levels environment design
|
2021-05-15 14:39:52 +01:00 |
Temple.prefab
|
Merge branch 'feature/level-design' into 'main'
|
2021-05-15 18:49:55 +00:00 |
Temple.prefab.meta
|
camera pass and start temple prefab
|
2021-04-25 05:16:35 +01:00 |
baz.prefab
|
fix myriad bugs, finish freeze env and also baz
|
2021-05-17 03:29:00 +01:00 |
baz.prefab.meta
|
import baz and disable dir lights in freeze rooms
|
2021-04-27 03:39:14 +01:00 |
boost_find.prefab
|
wip
|
2021-05-15 14:39:49 +01:00 |
boost_find.prefab.meta
|
buncha level design, prefabs and stuff
|
2021-04-27 00:57:07 +01:00 |