.. |
Caves
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Merge branch 'main' into feature/final-level-design
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2021-05-14 19:39:33 +01:00 |
Foliage
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reworked entrance
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2021-05-13 17:18:56 +01:00 |
Lighting
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environment prefabs in preparation for merge
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2021-04-27 20:36:29 +01:00 |
BigEntrance.prefab
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reworked entrance
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2021-05-13 17:18:56 +01:00 |
BigEntrance.prefab.meta
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reworked entrance
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2021-05-13 17:18:56 +01:00 |
BlinkCorridoor.prefab
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reworked entrance
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2021-05-13 17:18:56 +01:00 |
BlinkCorridoor.prefab.meta
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sorted environment node into prefabs
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2021-05-10 17:16:56 +01:00 |
BoostIntro.prefab
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sorted environment node into prefabs
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2021-05-10 17:16:56 +01:00 |
BoostIntro.prefab.meta
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sorted environment node into prefabs
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2021-05-10 17:16:56 +01:00 |
Caves.meta
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environment prefabs in preparation for merge
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2021-04-27 20:36:29 +01:00 |
Courtyard 2.prefab
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design second boost level
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2021-04-28 00:27:47 +01:00 |
Courtyard 2.prefab.meta
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create more environment prefabs
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2021-04-26 17:32:35 +01:00 |
Dust Pile.prefab
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environment prefabs in preparation for merge
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2021-04-27 20:36:29 +01:00 |
Dust Pile.prefab.meta
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environment prefabs in preparation for merge
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2021-04-27 20:36:29 +01:00 |
Entrance Courtyard.prefab
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Merge branch 'main' into feature/final-level-design
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2021-05-14 19:39:33 +01:00 |
Entrance Courtyard.prefab.meta
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buncha level design, prefabs and stuff
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2021-04-27 00:57:07 +01:00 |
Foliage.meta
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reworked entrance
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2021-05-13 17:18:56 +01:00 |
Lighting.meta
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environment prefabs in preparation for merge
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2021-04-27 20:36:29 +01:00 |
Main Courtyard.prefab
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Merge branch 'main' into feature/final-level-design
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2021-05-14 19:39:33 +01:00 |
Main Courtyard.prefab.meta
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create more environment prefabs
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2021-04-26 17:32:35 +01:00 |
ROCKS(ENTRANCE).prefab
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environment prefabs in preparation for merge
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2021-04-27 20:36:29 +01:00 |
ROCKS(ENTRANCE).prefab.meta
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environment prefabs in preparation for merge
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2021-04-27 20:36:29 +01:00 |
Spaceship.prefab
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buncha level design, prefabs and stuff
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2021-04-27 00:57:07 +01:00 |
Spaceship.prefab.meta
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buncha level design, prefabs and stuff
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2021-04-27 00:57:07 +01:00 |
Temple.prefab
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glitchy courtyard
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2021-05-10 21:27:55 +01:00 |
Temple.prefab.meta
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camera pass and start temple prefab
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2021-04-25 05:16:35 +01:00 |
baz.prefab
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complete boost level sequence
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2021-05-01 02:01:57 +01:00 |
baz.prefab.meta
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import baz and disable dir lights in freeze rooms
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2021-04-27 03:39:14 +01:00 |
boost_find.prefab
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add jetpack
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2021-05-11 01:48:24 +01:00 |
boost_find.prefab.meta
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buncha level design, prefabs and stuff
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2021-04-27 00:57:07 +01:00 |