revival/game/Assets/Prefabs/Traps
Cat Flynn 122d0e1ff3 implement falling platform chain 2021-03-24 16:54:34 +00:00
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ArrowWall.prefab redesign arrow wall trap objects 2021-03-18 17:25:34 +00:00
ArrowWall.prefab.meta Made changes as per code review. 2021-03-12 11:52:56 +00:00
FallawayFloor.prefab messy messy merge >n< 2021-03-24 12:45:19 +00:00
FallawayFloor.prefab.meta Added a shader with dissolve effect. Ckleaned up use of tags now using compare.tag which is more efficient. The spike trap is now functionally working however, ppolish does need to be applied to the final outcome. 2021-02-26 14:50:30 +00:00
FallawayFloorChain.prefab implement falling platform chain 2021-03-24 16:54:34 +00:00
FallawayFloorChain.prefab.meta implement falling platform chain 2021-03-24 16:54:34 +00:00