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revival/game/Assets/Prefabs/Traps
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Cat Flynn 122d0e1ff3 implement falling platform chain
2021-03-24 16:54:34 +00:00
..
ArrowWall.prefab
redesign arrow wall trap objects
2021-03-18 17:25:34 +00:00
ArrowWall.prefab.meta
Made changes as per code review.
2021-03-12 11:52:56 +00:00
FallawayFloor.prefab
messy messy merge >n<
2021-03-24 12:45:19 +00:00
FallawayFloor.prefab.meta
Added a shader with dissolve effect. Ckleaned up use of tags now using compare.tag which is more efficient. The spike trap is now functionally working however, ppolish does need to be applied to the final outcome.
2021-02-26 14:50:30 +00:00
FallawayFloorChain.prefab
implement falling platform chain
2021-03-24 16:54:34 +00:00
FallawayFloorChain.prefab.meta
implement falling platform chain
2021-03-24 16:54:34 +00:00
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