Programmer-DField
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83cd280778
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Working to get the trap system working. Added a prototype for the spike trap. Need to work on the code to get the floor to fall away under the player.
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2021-02-24 23:41:33 +00:00 |
Cat Flynn
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e47f04fb79
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trigger dialogue on artefact pickup
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2021-02-23 13:05:42 +00:00 |
Cat Flynn
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c66bf6f1f1
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replicate main scene setup in dialogue dev scene
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2021-02-23 09:58:49 +00:00 |
Cinder Foster-Smith
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8a96a44a64
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Merge branch 'feature/dialogue-frontend' into 'main'
Feature/dialogue frontend
See merge request kernel-panic/revival!10
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2021-02-22 17:13:47 +00:00 |
cyndrdev
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6f8ed8ee6d
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power tweaks, scene & prefab fixes
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2021-02-22 17:11:15 +00:00 |
Cat Flynn
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60634152d3
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play audio via FMOD using key from dialogue database
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2021-02-22 15:29:17 +00:00 |
Cat Flynn
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1fe3bbd79d
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Merge branch 'main' into artefacts_list
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2021-02-22 09:01:33 +00:00 |
Novvator
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4397ec0326
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Changed Artefact and ArtefactInventory to Scriptable objects
Added artefact prefab
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2021-02-19 15:14:14 +00:00 |
Cinder Foster-Smith
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96860632ff
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Feature/character controller
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2021-02-15 18:09:32 +00:00 |
cyndrdev
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7a25b61f90
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fixed ci issue
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2021-02-12 14:12:26 +00:00 |