|  | 4ac0da2c08 | sorted environment node into prefabs | 2021-05-10 17:16:56 +01:00 |  | 
			
				
					|  | c18e1937d2 | adjust some prefabs | 2021-05-10 12:55:00 +01:00 |  | 
			
				
					|  | ca454bb258 | complete boost level sequence | 2021-05-01 02:01:57 +01:00 |  | 
			
				
					|  | 93861ef0a4 | apply trim to boost gauntlet | 2021-04-29 02:24:00 +01:00 |  | 
			
				
					|  | 94d6c95998 | wip | 2021-04-28 21:37:39 +01:00 |  | 
			
				
					|  | 3cd4fdb0fe | design second boost level | 2021-04-28 00:27:47 +01:00 |  | 
			
				
					|  | a7ada25aa1 | give baz a drink and improve cameras | 2021-04-27 22:41:30 +01:00 |  | 
			
				
					|  | 77d43c1c00 | Merge branch 'main' into feature/level-design | 2021-04-27 21:10:23 +01:00 |  | 
			
				
					|  | 0464502d56 | environment prefabs in preparation for merge | 2021-04-27 20:36:29 +01:00 |  | 
			
				
					|  | 913c4d2231 | import baz and disable dir lights in freeze rooms | 2021-04-27 03:39:14 +01:00 |  | 
			
				
					|  | 4fdeabc7f0 | buncha level design, prefabs and stuff | 2021-04-27 00:57:07 +01:00 |  | 
			
				
					|  | 51437264fc | wip | 2021-04-26 19:12:54 +01:00 |  | 
			
				
					|  | 0d6854cf0c | create more environment prefabs | 2021-04-26 17:32:35 +01:00 |  | 
			
				
					|  | 9c8ff85cf1 | bunch of glitchy stuff, temple prefab | 2021-04-25 23:44:43 +01:00 |  | 
			
				
					|  | 3344196f49 | camera pass and start temple prefab | 2021-04-25 05:16:35 +01:00 |  |