Commit Graph

9 Commits

Author SHA1 Message Date
Cat Flynn ae4a3d5535 fix broken materials 2021-04-27 21:15:38 +01:00
Cat Flynn 8eb20a6fe8 more material fixing 2021-04-27 21:08:01 +01:00
Cat Flynn 120e7574d0 add gloves lol 2021-04-16 19:31:49 +01:00
Programmer-DField 0e6d9f2a8b See below 2021-03-01 18:10:11 +00:00
Programmer-DField 2773c3f954 Continued work on getting the respawn system working, merge has broken functionality. 2021-02-26 15:02:33 +00:00
Programmer-DField 3ef56e2bc1 Added a shader with dissolve effect. Ckleaned up use of tags now using compare.tag which is more efficient. The spike trap is now functionally working however, ppolish does need to be applied to the final outcome. 2021-02-26 14:50:30 +00:00
Programmer-DField 3b9e31a4b3 Added a safezone that reports the position of the player whenever they are within the area.
Added a deathzone that plays a death animation on trigger, fades the screen, respawns the player at the last known safe position and the fades the screen back in.

Added scripts for safezone and deathzone.

Added some make do animations and animators.

Added some materials for testing purposes.
2021-02-15 09:44:04 +00:00
cyndrdev ab7cd608cb basic player controller and input handling 2021-01-27 11:27:56 +00:00
Cat Flynn bd5bc825d3 initial commit 2021-01-25 19:44:17 +00:00