48 Commits

Author SHA1 Message Date
Programmer-DField
adb0c9e673 Added the Respawn Manager which allows for the use of multiple safe zones. Cleeaned up the code and made more efficient. 2021-02-15 13:14:42 +00:00
Programmer-DField
3b9e31a4b3 Added a safezone that reports the position of the player whenever they are within the area.
Added a deathzone that plays a death animation on trigger, fades the screen, respawns the player at the last known safe position and the fades the screen back in.

Added scripts for safezone and deathzone.

Added some make do animations and animators.

Added some materials for testing purposes.
2021-02-15 09:44:04 +00:00
c30ad79cfd Merge branch 'Feature/BlockOut' into 'main'
Created small block out of the level for the programmers to test the mechanics

See merge request kernel-panic/revival!2
2021-02-09 16:02:24 +00:00
CharlieTinley
e790ef7493 Created small block out of the level for the programmers to test the mechanics 2021-02-09 15:48:42 +00:00
d9eba6d5d1 rename branches 2021-02-01 21:31:40 +00:00
5bfa479231 actually release instead of just saying so 2021-02-01 21:03:22 +00:00
51a2c3f753 release everything on prod branch 2021-02-01 20:25:55 +00:00
36da8d1ff9 require release version for prod 2021-02-01 20:24:11 +00:00
59deae9376 typo 2021-02-01 20:15:31 +00:00
17c236831e only deploy to prod for manual pipelines 2021-02-01 20:13:24 +00:00
d682861585 always clean up after build job 2021-02-01 19:54:39 +00:00
df29b463a2 typo 2021-02-01 19:37:37 +00:00
c8b029fe7e wait for editor log to exist 2021-02-01 19:36:39 +00:00
e681a3f306 properly tail log and check build result 2021-02-01 18:00:00 +00:00
b5e904c835 add cleanup job to clear build directory 2021-02-01 14:06:31 +00:00
bad0b70319 fix typo in ci variable 2021-02-01 13:32:30 +00:00
90d1944d6e instance and clean up build job 2021-02-01 13:30:56 +00:00
2b0b48663a remove unity kill check, instance pipeline 2021-02-01 11:20:34 +00:00
cb9c1a20f1 add tags to jobs 2021-01-30 15:35:58 +00:00
7f7bc2123c wait for unity processes to die 2021-01-30 15:19:19 +00:00
a160eddf59 fix line endings 2021-01-30 14:18:47 +00:00
6290dde9db kill existing unity processes before attempting build 2021-01-30 14:16:26 +00:00
d28a2b22c5 validated ci config 2021-01-29 18:46:49 +00:00
a155d0e414 typo 2021-01-29 18:43:23 +00:00
4516d304c6 add deploy job base 2021-01-29 18:38:39 +00:00
53a011447a remove leading periods 2021-01-29 18:36:11 +00:00
80e4b35795 another go at naming deploy jobs 2021-01-29 18:35:08 +00:00
0ca78c06d4 rename deploy jobs 2021-01-29 18:32:36 +00:00
9bd22ddd87 add rule to ignore tagged builds on main branch 2021-01-29 18:31:02 +00:00
72e4938633 split dev and release dpeloy jobs 2021-01-29 18:26:10 +00:00
c9d7bf98c3 yaml borked 2021-01-29 18:17:11 +00:00
64beb30d2b add deploy release job 2021-01-29 18:15:25 +00:00
9d2f1252ef only build on main branch 2021-01-29 17:35:49 +00:00
17e756f1cc add deploy script 2021-01-29 17:18:39 +00:00
f2dca5b597 specify butler path 2021-01-29 15:57:45 +00:00
f9d1378934 make deploy stage dependent on build 2021-01-29 15:37:52 +00:00
7dd9621e9e point job at correct pipeline stage 2021-01-29 15:18:20 +00:00
e60eadcc9c fix syntax error 2021-01-29 15:16:48 +00:00
20113623ae add cd 2021-01-29 15:14:15 +00:00
a24decc606 update game title in project settings 2021-01-27 16:27:17 +00:00
0b67970c3c stop tracking user settings 2021-01-27 16:25:48 +00:00
7fefaae405 basic camera controller 2021-01-27 12:06:17 +00:00
ab7cd608cb basic player controller and input handling 2021-01-27 11:27:56 +00:00
10a02047ce package setup 2021-01-27 07:43:40 +00:00
0e0592f4af remove dynamic paths 2021-01-25 20:06:58 +00:00
b2049d5222 pass absolute path to build script 2021-01-25 19:49:53 +00:00
2a817932a5 fix typo 2021-01-25 19:46:12 +00:00
bd5bc825d3 initial commit 2021-01-25 19:44:17 +00:00