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218 Commits 1 Branch 0 Tags
8e62127c71
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5 Commits

Author SHA1 Message Date
Cat Flynn
d5de30107f reset falling floor trap position on player respawn 2021-03-10 18:26:33 +00:00
Cat Flynn
762bbf6486 wip 2021-03-10 17:41:09 +00:00
Cat Flynn
43a01934bc update trap prefab 2021-03-05 16:32:21 +00:00
Cat Flynn
e016e2b122 clean up trap floor prefab 2021-03-05 16:24:50 +00:00
Programmer-DField
3ef56e2bc1 Added a shader with dissolve effect. Ckleaned up use of tags now using compare.tag which is more efficient. The spike trap is now functionally working however, ppolish does need to be applied to the final outcome. 2021-02-26 14:50:30 +00:00
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