revival/game/Assets/Prefabs/Traps
Cat Flynn e016e2b122 clean up trap floor prefab 2021-03-05 16:24:50 +00:00
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FallawayFloor.prefab clean up trap floor prefab 2021-03-05 16:24:50 +00:00
FallawayFloor.prefab.meta Added a shader with dissolve effect. Ckleaned up use of tags now using compare.tag which is more efficient. The spike trap is now functionally working however, ppolish does need to be applied to the final outcome. 2021-02-26 14:50:30 +00:00