revival/game/Assets/Prefabs/Traps
Cat Flynn 762bbf6486 wip 2021-03-10 17:41:09 +00:00
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FallawayFloor.prefab wip 2021-03-10 17:41:09 +00:00
FallawayFloor.prefab.meta Added a shader with dissolve effect. Ckleaned up use of tags now using compare.tag which is more efficient. The spike trap is now functionally working however, ppolish does need to be applied to the final outcome. 2021-02-26 14:50:30 +00:00